{{Antiquated}} __NOTOC__ {{Project|P4HL|curator=Sam Stafford|language=C/C++|path=//guest/sam_stafford/p4hl/|screen=P4HL.jpg}} == Perforce Half-Life modification == ===Description=== P4HL is a simple client interface that provides browsing of a Perforce depot as floating solid objects in a 3D landscape. It connects to the Perforce server via the [http://www.perforce.com/perforce/loadsupp.html#api Perforce C/C++ API], and the display is provided by the [http://en.wikipedia.org/wiki/Half-Life Half-Life] engine via the publicly available Half-Life SDK. (There are no current plans to port P4HL to the newer [http://developer.valvesoftware.com/wiki/SDK_Docs Source] engine.) See the {{DepotFile|//guest/sam_stafford/p4hl/relnotes.txt|release notes}} for installation and usage instructions. ===Trivia=== P4HL was the first Perforce client to provide a graphical display of integration history. ===Screenshots=== [[Image:P4HL.jpg|P4HL screenshot|800px]] {{Sam Stafford}} [[Category:Perforce integrations]]