using Perforce.P4; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; namespace p4api.net.unit.test { /// <summary> ///This is a test class for TypeMapTest and is intended ///to contain all TypeMapTest Unit Tests ///</summary> [TestClass()] public class TypeMapTest { private TestContext testContextInstance; /// <summary> ///Gets or sets the test context which provides ///information about and functionality for the current test run. ///</summary> public TestContext TestContext { get { return testContextInstance; } set { testContextInstance = value; } } #region Additional test attributes // //You can use the following additional attributes as you write your tests: // //Use ClassInitialize to run code before running the first test in the class //[ClassInitialize()] //public static void MyClassInitialize(TestContext testContext) //{ //} // //Use ClassCleanup to run code after all tests in a class have run //[ClassCleanup()] //public static void MyClassCleanup() //{ //} // //Use TestInitialize to run code before running each test //[TestInitialize()] //public void MyTestInitialize() //{ //} // //Use TestCleanup to run code after each test has run //[TestCleanup()] //public void MyTestCleanup() //{ //} // #endregion /// <summary> ///A test for TypeMap Constructor ///</summary> [TestMethod()] public void TypeMapConstructorTest() { FileType ft = new FileType("binary"); TypeMapEntry mapping = new TypeMapEntry(ft, "//depot/main/..."); FormSpec spec = null; TypeMap target = new TypeMap(mapping, spec); Assert.IsNotNull(target); Assert.AreEqual(target.Mapping.FileType.BaseType, BaseFileType.Binary); Assert.AreEqual(target.Mapping.Path, "//depot/main/..."); } /// <summary> ///A test for Mapping ///</summary> [TestMethod()] public void MappingTest() { FileType ft = new FileType("binary"); FileType ft1 = new FileType("apple"); FileType ft2 = new FileType("text"); TypeMapEntry mapping = new TypeMapEntry(ft, "//depot/main/..."); TypeMapEntry mapping1 = new TypeMapEntry(ft1, "//depot/dev/..."); TypeMapEntry mapping2 = new TypeMapEntry(ft2, "//depot/rel/..."); TypeMap target = new TypeMap(); target.Add(mapping); target.Add(mapping1); target.Add(mapping2); Assert.IsNotNull(target); Assert.AreEqual(target.Count, 3); Assert.AreEqual(target[1].Path, "//depot/dev/..."); } } }
# | Change | User | Description | Committed | |
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#1 | 19358 | AnnaTito |
Populate -o //guest/perforce_software/p4connect/... //guest/AnnaTito/dev/p4connect/.... |
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//guest/perforce_software/p4connect/main/src/P4Bridge/p4api.net-unit-test/TypeMapTest.cs | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4api.net-unit-test/TypeMapTest.cs | |||||
#2 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
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#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |