// UserView.h : header file // #ifndef __USERVIEW__ #define __USERVIEW__ #include "P4PaneView.h" #include "UserListCtrl.h" class CUserView : public CP4PaneView { DECLARE_DYNCREATE(CUserView) CUserListCtrl m_userListCtrl; public: CUserView(); virtual ~CUserView(); // Attributes public: CUserListCtrl& GetListCtrl() { return m_userListCtrl; } // Overrides // Implementation protected: virtual bool CreateContent(); virtual CWnd * GetContentWnd() { return &m_userListCtrl; } virtual void SetToolBarButtons(); // Operations public: DECLARE_MESSAGE_MAP() }; #endif //__USERVIEW__ /////////////////////////////////////////////////////////////////////////////
# | Change | User | Description | Committed | |
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#1 | 9617 | Ben_Key |
Populate //guest/Ben_Key/p4win/trunk/... from //guest/perforce_software/p4win/.... |
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//guest/perforce_software/p4win/gui/UserView.h | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |