using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Perforce.P4 { class Debug { #if _DEBUG public static void Trace(string msg) { System.Diagnostics.Trace.WriteLine(msg); } public static void TraceIf(bool test, string msg) { System.Diagnostics.Trace.WriteLineIf(test, msg); } #else public static void Trace(string msg) { } public static void TraceIf(bool test, string msg) { } #endif } }
# | Change | User | Description | Committed | |
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#2 | 19707 | MikeEheler |
Integrate revision 19079 from //guest/perforce_software/p4api-net/main/... into //guest/MikeEheler/p4api.net/... |
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#1 | 14773 | MikeEheler |
Populate -o //guest/perforce_software/p4api.net/... //guest/MikeEheler/p4api.net/.... |
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//guest/perforce_software/p4api.net/p4api.net/Debug.cs | |||||
#2 | 8964 | Bill | fix line endings | ||
#1 | 8873 | Matt Attaway | Initial add of the P4API.NET source code |