// -*- mode: C++; tab-width: 4; -*- // vi:ts=8 sw=4 noexpandtab autoindent /* * NetTcpTransport * * Copyright 1995, 1996, 2011 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. * - previously part of nettcp.cc */ # define NEED_ERRNO # define NEED_SIGNAL # ifdef OS_NT # define NEED_FILE # endif # define NEED_FCNTL # define NEED_IOCTL # define NEED_TYPES # define NEED_SLEEP # define NEED_SOCKET_IO # ifdef OS_MPEIX # define _SOCKET_SOURCE /* for sys/types.h */ # endif # include <stdhdrs.h> # include <ctype.h> # include <error.h> # include <strbuf.h> # include "netaddrinfo.h" # include <bitarray.h> # include <debug.h> # include <tunable.h> # include <keepalive.h> # include <msgrpc.h> # include <timer.h> # include "netportparser.h" # include "netconnect.h" # include "nettcptransport.h" # include "netselect.h" # include "netport.h" # include "netdebug.h" # include "netutils.h" # include "netsupport.h" # ifdef OS_NT # ifndef SIO_KEEPALIVE_VALS struct tcp_keepalive { unsigned long onoff; unsigned long keepalivetime; unsigned long keepaliveinterval; }; # define SIO_KEEPALIVE_VALS _WSAIOW(IOC_VENDOR,4) # else # include <mstcpip.h> # endif # endif // OS_NT # define PEEK_TIMEOUT 200 /* 200 milliseconds */ NetTcpTransport::NetTcpTransport( int t, bool fromClient ) : isAccepted(fromClient) { this->t = t; breakCallback = 0; lastRead = 0; selector = new NetTcpSelector( t ); /* SendOrReceive() likes non-blocking I/O. */ /* Without it, it's just synchronous. */ # ifdef OS_NT u_long u_one = 1; ioctlsocket( t, FIONBIO, &u_one ); # else int f = fcntl( t, F_GETFL, 0 ); fcntl( t, F_SETFL, f | O_NONBLOCK ); # endif SetupKeepAlives( t ); TRANSPORT_PRINTF( DEBUG_CONNECT, "NetTcpTransport %s connected to %s", GetAddress( RAF_PORT )->Text(), GetPeerAddress( RAF_PORT )->Text() ); } NetTcpTransport::~NetTcpTransport() { Close(); delete selector; } # ifdef OS_NT /* * Set the keepalive parameters on Windows * - enable/disable keepalives can be set via setsockopt * - On Windows Vista and later the keepalive count is fixed at 10 * - both the idle time and the interval time must be set in the same call * - this routine sets only idle and interval, and only if both are positive * - quietly return success if the default values (both 0) are used * - else complain and return failure if either are negative */ bool NetTcpTransport::SetWin32KeepAlives( int socket, const SOCKOPT_T ka_idlesecs, const int ka_intvlsecs) { // default values -- don't set, don't complain, and return success if( (ka_idlesecs == 0) && (ka_intvlsecs == 0) ) { return true; } // if either are non-positive, complain and return failure without setting if( (ka_idlesecs <= 0) || (ka_intvlsecs <= 0) ) { TRANSPORT_PRINTF( DEBUG_CONNECT, "NetTcpTransport: not setting TCP keepalive idle = %d secs, interval = %d secs" " because both must be positive", ka_idlesecs, ka_intvlsecs ); return false; } DWORD retcnt; struct tcp_keepalive keepalive_opts; int ka_idle_msecs = ka_idlesecs * 1000; int ka_intvl_msecs = ka_intvlsecs * 1000; // count is fixed to 10 keepalive_opts.onoff = 1; keepalive_opts.keepalivetime = ka_idle_msecs; keepalive_opts.keepaliveinterval = ka_intvl_msecs; TRANSPORT_PRINTF( DEBUG_CONNECT, "NetTcpTransport: setting TCP keepalive idle = %d secs, interval = %d secs", ka_idlesecs, ka_intvlsecs ); int rv = WSAIoctl( socket, SIO_KEEPALIVE_VALS, &keepalive_opts, sizeof(keepalive_opts), NULL, 0, &retcnt, NULL, NULL ); if( rv ) // error { StrBuf errnum; Error::StrNetError( errnum ); p4debug.printf( "NetTcpTransport WSAIoctl(idle=%d, interval=%d) failed, error = %s\n", keepalive_opts.keepalivetime, keepalive_opts.keepaliveinterval, errnum.Text() ); } return rv == 0; } # endif // OS_NT void NetTcpTransport::SetupKeepAlives( int t ) { # ifdef SO_KEEPALIVE const SOCKOPT_T one = 1; // turn on tcp keepalives unless user disabled it (in which case turn them off) int ka_disable = p4tunable.Get( P4TUNE_NET_KEEPALIVE_DISABLE ); if( ka_disable ) { const SOCKOPT_T zero = 0; TRANSPORT_PRINT( DEBUG_CONNECT, "NetTcpTransport: disabling TCP keepalives" ); do_setsockopt( "NetTcpTransport", t, SOL_SOCKET, SO_KEEPALIVE, &zero, sizeof( zero ) ); } else { TRANSPORT_PRINT( DEBUG_CONNECT, "NetTcpTransport: enabling TCP keepalives" ); do_setsockopt( "NetTcpTransport", t, SOL_SOCKET, SO_KEEPALIVE, &one, sizeof( one ) ); # ifdef OS_NT const SOCKOPT_T ka_idlesecs = p4tunable.Get( P4TUNE_NET_KEEPALIVE_IDLE ); const int ka_intvlsecs = p4tunable.Get( P4TUNE_NET_KEEPALIVE_INTERVAL ); SetWin32KeepAlives( t, ka_idlesecs, ka_intvlsecs ); # else // OS_NT // set tcp keepalive count if user requested const SOCKOPT_T ka_keepcount = p4tunable.Get( P4TUNE_NET_KEEPALIVE_COUNT ); if( ka_keepcount ) { // some systems (eg, Darwin 10.5.x) support keepalive but not the tuning parameters! # if defined(SOL_TCP) && defined(TCP_KEEPCNT) TRANSPORT_PRINTF( DEBUG_CONNECT, "NetTcpTransport: setting TCP keepalive count = %d", ka_keepcount ); do_setsockopt( "NetTcpTransport", t, SOL_TCP, TCP_KEEPCNT, &ka_keepcount, sizeof( ka_keepcount ) ); # else TRANSPORT_PRINT( DEBUG_CONNECT, "NetTcpTransport: this system does not support setting TCP keepalive count" ); # endif // TCP_KEEPCNT } // set tcp keepalive idle time (in seconds) if user requested const SOCKOPT_T ka_idlesecs = p4tunable.Get( P4TUNE_NET_KEEPALIVE_IDLE ); if( ka_idlesecs ) { # if defined(SOL_TCP) && defined(TCP_KEEPIDLE) TRANSPORT_PRINTF( DEBUG_CONNECT, "NetTcpTransport: setting TCP keepalive idle secs = %d", ka_idlesecs ); do_setsockopt( "NetTcpTransport", t, SOL_TCP, TCP_KEEPIDLE, &ka_idlesecs, sizeof( ka_idlesecs ) ); # else TRANSPORT_PRINT( DEBUG_CONNECT, "NetTcpTransport: this system does not support setting TCP keepalive idle time" ); # endif // TCP_KEEPIDLE } // set tcp keepalive interval time (in seconds) if user requested const int ka_intvlsecs = p4tunable.Get( P4TUNE_NET_KEEPALIVE_INTERVAL ); if( ka_intvlsecs ) { # if defined(SOL_TCP) && defined(TCP_KEEPINTVL) TRANSPORT_PRINTF( DEBUG_CONNECT, "NetTcpTransport: setting TCP keepalive interval secs = %d", ka_intvlsecs ); do_setsockopt( "NetTcpTransport", t, SOL_TCP, TCP_KEEPINTVL, &ka_intvlsecs, sizeof( ka_intvlsecs ) ); # else TRANSPORT_PRINT( DEBUG_CONNECT, "NetTcpTransport: this system does not support setting TCP keepalive interval" ); # endif // TCP_KEEPINTVL } # endif // OS_NT } # else TRANSPORT_PRINTF( DEBUG_CONNECT, "NetTcpTransport: this system does not support TCP keepalive packets" ); # endif // SO_KEEPALIVE } void NetTcpTransport::GetAddress( int t, int raf_flags, StrBuf &myAddr ) { struct sockaddr_storage addr; struct sockaddr *saddrp = reinterpret_cast<struct sockaddr *>(&addr); TYPE_SOCKLEN addrlen = sizeof addr; if( getsockname( t, saddrp, &addrlen ) < 0 || addrlen > sizeof addr ) { myAddr.Set( "unknown" ); } else { NetUtils::GetAddress( addr.ss_family, saddrp, raf_flags, myAddr ); } } void NetTcpTransport::GetPeerAddress( int t, int raf_flags, StrBuf &peerAddr ) { struct sockaddr_storage addr; struct sockaddr *saddrp = reinterpret_cast<struct sockaddr *>(&addr); TYPE_SOCKLEN addrlen = sizeof addr; if( getpeername( t, saddrp, &addrlen ) < 0 || addrlen > sizeof addr ) { if( addrlen > sizeof addr ) { DEBUGPRINT( DEBUG_CONNECT, "Unable to get peer address since addrlen > sizeof addr."); } else { StrBuf buf; Error::StrError(buf, errno); DEBUGPRINTF( DEBUG_CONNECT, "Unable to get peer address: %s", buf.Text()); } peerAddr.Set( "unknown" ); } else { NetUtils::GetAddress( addr.ss_family, saddrp, raf_flags, peerAddr ); } } int NetTcpTransport::GetPortNum( int t ) { struct sockaddr_storage addr; struct sockaddr *saddrp = reinterpret_cast<struct sockaddr *>(&addr); TYPE_SOCKLEN addrlen = sizeof addr; if( getsockname( t, saddrp, &addrlen ) < 0 || addrlen > sizeof addr ) { StrBuf buf; Error::StrError(buf, errno); DEBUGPRINTF( DEBUG_CONNECT, "Unable to get sockname: %s", buf.Text()); return -1; } else { return NetUtils::GetInPort( saddrp ); } } bool NetTcpTransport::IsSockIPv6( int t ) { struct sockaddr_storage addr; struct sockaddr *saddrp = reinterpret_cast<struct sockaddr *>(&addr); TYPE_SOCKLEN addrlen = sizeof addr; if( getsockname( t, saddrp, &addrlen ) < 0 || addrlen > sizeof addr ) { StrBuf buf; Error::StrError(buf, errno); DEBUGPRINTF( DEBUG_CONNECT, "Unable to get sockname: %s", buf.Text()); return false; } else { return NetUtils::IsAddrIPv6( saddrp ); } } void NetTcpTransport::Send( const char *buffer, int length, Error *e ) { NetIoPtrs io; io.sendPtr = (char *)buffer; io.sendEnd = (char *)buffer + length; io.recvPtr = 0; io.recvEnd = 0; while( io.sendPtr != io.sendEnd ) if( !NetTcpTransport::SendOrReceive( io, e, e ) ) return; } int NetTcpTransport::Receive( char *buffer, int length, Error *e ) { NetIoPtrs io; io.recvPtr = buffer; io.recvEnd = buffer + length; io.sendPtr = 0; io.sendEnd = 0; if( NetTcpTransport::SendOrReceive( io, e, e ) ) return io.recvPtr - buffer; return e->Test() ? -1 : 0; } /* * NetTcpTransport::SendOrReceive() - send or receive data as ready * * If data to write and no room to read, block writing. * If room to read and no data to write, block reading. * If both data to write and room to read, block until one is ready. * * If neither data to write nor room to read, don't call this! * * Brain-dead version of NetTcpSelector::Select() indicates both * read/write are ready. To avoid blocking on read, we only do so * if not instructed to write. * * Returns 1 if either data read or written. * Returns 0 if neither, meaning EOF or error. */ int NetTcpTransport::SendOrReceive( NetIoPtrs &io, Error *se, Error *re ) { // if data is waiting to be read, don't let a read error stop us bool wasReadError = re->Test(); // remember the read error int doRead = io.recvPtr != io.recvEnd && (!wasReadError || selector->Peek()); int doWrite = io.sendPtr != io.sendEnd && !se->Test(); int dataReady; int maxwait = p4tunable.Get( P4TUNE_NET_MAXWAIT ); Timer waitTime; if( t < 0 ) { // Socket has been closed don't try to use return 0; } if( maxwait ) { maxwait *= 1000; waitTime.Start(); } int readable; int writable; // Flush can call us with nothing to do when the connection // gets broken. if( !doRead && !doWrite ) return 0; for( ;; ) { readable = doRead; writable = doWrite; // 500000 is .5 seconds. int tv = -1; if( ( readable && breakCallback ) || maxwait ) tv = 500000; if( ( dataReady = selector->Select( readable, writable, tv ) ) < 0 ) { re->Sys( "select", "socket" ); return 0; } if( !dataReady && maxwait && waitTime.Time() >= maxwait ) { lastRead = 0; re->Set( MsgRpc::MaxWait ) << ( doRead ? "receive" : "send" ) << ( maxwait / 1000 ); return 0; } // Before checking for data do the callback isalive test. // If the user defined IsAlive() call returns a zero // value then the user wants this request to terminate. if( doRead && breakCallback && !breakCallback->IsAlive() ) { lastRead = 0; re->Set( MsgRpc::Break ); return 0; } if( !writable && !readable ) continue; // Write what we can; read what we can if( writable ) { int l = write( t, io.sendPtr, io.sendEnd - io.sendPtr ); if( l > 0 ) TRANSPORT_PRINTF( DEBUG_TRANS, "NetTcpTransport send %d bytes", l ); if( l > 0 ) { lastRead = 0; io.sendPtr += l; return 1; } if( l < 0 ) { # ifdef OS_NT int errornum = WSAGetLastError(); // don't use switch, because some of these values might be the same if( (errornum == WSAEWOULDBLOCK) || (errornum == WSATRY_AGAIN) || (errornum == WSAEINTR) ) continue; # else // don't use switch, because some of these values might be the same if( (errno == EWOULDBLOCK) || (errno == EAGAIN) || (errno == EINTR) ) continue; # endif // OS_NT se->Net( "write", "socket" ); se->Set( MsgRpc::TcpSend ); } } if( readable ) { int l = read( t, io.recvPtr, io.recvEnd - io.recvPtr ); if( l > 0 ) TRANSPORT_PRINTF( DEBUG_TRANS, "NetTcpTransport recv %d bytes", l ); if( l > 0 ) { /* * probably we'll never be able to read the FIN if there * isn't data waiting already */ lastRead = (wasReadError ? selector->Peek() : 1); io.recvPtr += l; return 1; } if( l < 0 ) { # ifdef OS_NT int errornum = WSAGetLastError(); // don't use switch, because some of these values might be the same if( (errornum == WSAEWOULDBLOCK) || (errornum == WSATRY_AGAIN) || (errornum == WSAEINTR) ) continue; # else // don't use switch, because some of these values might be the same if( (errno == EWOULDBLOCK) || (errno == EAGAIN) || (errno == EINTR) ) continue; # endif // OS_NT re->Net( "read", "socket" ); re->Set( MsgRpc::TcpRecv ); } } return 0; } } int NetTcpTransport::GetSendBuffering() { int sz = 4096; # ifdef SO_SNDBUF TYPE_SOCKLEN rsz = sizeof( sz ); if( getsockopt( t, SOL_SOCKET, SO_SNDBUF, (char *)&sz, &rsz ) < 0 ) sz = 4096; # endif # ifdef OS_LINUX // Linux says one thing but means another, reserving 1/4th // the space for internal use. sz = sz * 3 / 4; # endif # ifdef OS_DARWIN // Darwin's window-size adaptive mechanism returns inflated values // in getsockopt() from what sysctl reports in send and recv spaces, // at least until net.inet.tcp.sockthreshold sockets are open. // Our technique of filling the pipe can cause dead-lock in // extreme cases, so we manually avoid Darwin's mechanism here for // the send buffer. if( sz > DARWIN_MAX ) sz = DARWIN_MAX; # endif # ifdef SO_SNDLOWAT // FreeBSD and Darwin (at least) will block the sending process // when writes are smaller than both the low water mark and space // available, so don't use that last bit of space. int sl; if( getsockopt( t, SOL_SOCKET, SO_SNDLOWAT, (char *)&sl, &rsz ) == 0 ) sz -= sl; # endif return sz; } int NetTcpTransport::GetRecvBuffering() { int sz = 4096; # ifdef SO_RCVBUF TYPE_SOCKLEN rsz = sizeof( sz ); if( getsockopt( t, SOL_SOCKET, SO_RCVBUF, (char *)&sz, &rsz ) < 0 ) sz = 4096; # endif # ifdef OS_LINUX sz = sz * 3 / 4; # endif return sz; } void NetTcpTransport::Close( void ) { if( t < 0 ) return; TRANSPORT_PRINTF( DEBUG_CONNECT, "NetTcpTransport %s closing %s", GetAddress( RAF_PORT )->Text(), GetPeerAddress( RAF_PORT )->Text() ); // Avoid TIME_WAIT on the server by reading the EOF after // the last message sent by the client. Getting the EOF // means we've received the TH_FIN packet, which means we // don't have to send our own on close(). He who sends // a TH_FIN goes into the 2 minute TIME_WAIT imposed by TCP. TRANSPORT_PRINTF( DEBUG_CONNECT, "NetTcpTransport lastRead=%d", lastRead ); if( lastRead ) { int r = 1; int w = 0; char buf[1]; if( selector->Select( r, w, -1 ) >= 0 && r ) read( t, buf, 1 ); } NET_CLOSE_SOCKET(t); } int NetTcpTransport::IsAlive() { int readable = 1; int writeable = 0; if( selector->Select( readable, writeable, 0 ) < 0 ) return 0; // All good if no EOF waiting return !readable || selector->Peek(); } void NetTcpTransport::ClientMismatch( Error *e ) { if ( CheckForHandshake(t) == PeekSSL) { // this is a non-ssl connection // this is a ssl connection and we are a cleartext server e->Net( "accept", "socket" ); e->Set( MsgRpc::TcpPeerSsl ); NET_CLOSE_SOCKET(t); } } int NetTcpTransport::Peek( int fd, char *buffer, int length ) { int count = 0; int retval = -1; # ifdef OS_NT u_long u_value = 0; // Set to blocking on windows for peek ioctlsocket( t, FIONBIO, &u_value ); retval = recv( fd, buffer, length, MSG_PEEK ); // Set back to non blocking, @#!%$#@ stupid windows.... u_value = 1; ioctlsocket( t, FIONBIO, &u_value ); # else retval = recv( fd, buffer, length, MSG_PEEK ); // lengthened timeout because found out that timed out early with VPN while ((retval == -1 ) && (errno == EAGAIN) && (count < PEEK_TIMEOUT)) { // parent process closing socket can make // resource temporarily unavailable. msleep(1); retval = recv( fd, buffer, length, MSG_PEEK ); count++; } # endif if( retval == -1 && count < 10 ) { # ifdef OS_NT TRANSPORT_PRINTF( SSLDEBUG_ERROR, "Peek error is: %d", WSAGetLastError()); # else TRANSPORT_PRINTF( SSLDEBUG_ERROR, "Peek error is: %d", errno); # endif } return retval; } const NetPortParser & NetTcpTransport::GetPortParser() const { return portParser; } void NetTcpTransport::SetPortParser(const NetPortParser &portParser) { this->portParser = portParser; }