using Perforce.P4; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; namespace p4api.net.unit.test { /// <summary> ///This is a test class for ViewMapTest and is intended ///to contain all ViewMapTest Unit Tests ///</summary> [TestClass()] public class ViewMapTest { private TestContext testContextInstance; /// <summary> ///Gets or sets the test context which provides ///information about and functionality for the current test run. ///</summary> public TestContext TestContext { get { return testContextInstance; } set { testContextInstance = value; } } #region Additional test attributes // //You can use the following additional attributes as you write your tests: // //Use ClassInitialize to run code before running the first test in the class //[ClassInitialize()] //public static void MyClassInitialize(TestContext testContext) //{ //} // //Use ClassCleanup to run code after all tests in a class have run //[ClassCleanup()] //public static void MyClassCleanup() //{ //} // //Use TestInitialize to run code before running each test //[TestInitialize()] //public void MyTestInitialize() //{ //} // //Use TestCleanup to run code after each test has run //[TestCleanup()] //public void MyTestCleanup() //{ //} // #endregion /// <summary> ///A test for ViewMap Constructor ///</summary> [TestMethod()] public void ViewMapConstructorTest() { ViewMap target = new ViewMap(); Assert.IsNotNull(target); } /// <summary> ///A test for ViewMap Constructor ///</summary> [TestMethod()] public void ViewMapConstructorTest1() { string[] lines = new string[] { " //depot/main/p4/... //user_win-user/main/p4/...", "-//usr/... //user_win-user/usr/...", "+//spec/... //user_win-user/spec/..." }; ViewMap target = new ViewMap(lines); MapEntry Entry0 = new MapEntry(MapType.Include, new DepotPath("//depot/main/p4/..."), new ClientPath("//user_win-user/main/p4/...")); MapEntry Entry1 = new MapEntry(MapType.Exclude, new DepotPath("//usr/..."), new ClientPath("//user_win-user/usr/...")); MapEntry Entry2 = new MapEntry(MapType.Overlay, new DepotPath("//spec/..."), new ClientPath("//user_win-user/spec/...")); Assert.AreEqual(Entry0.Type, target[0].Type); Assert.AreEqual(Entry0.Right.Path, target[0].Right.Path); Assert.AreEqual(Entry0.Left.Path, target[0].Left.Path); Assert.AreEqual(Entry1.Type, target[1].Type); Assert.AreEqual(Entry1.Right.Path, target[1].Right.Path); Assert.AreEqual(Entry1.Left.Path, target[1].Left.Path); Assert.AreEqual(Entry2.Type, target[2].Type); Assert.AreEqual(Entry2.Right.Path, target[2].Right.Path); Assert.AreEqual(Entry2.Left.Path, target[2].Left.Path); } /// <summary> ///A test for ViewMap Constructor ///</summary> [TestMethod()] public void ViewMapConstructorTest2() { List<string> lines = new List<string>(); lines.Add(" //depot/main/p4/... //user_win-user/main/p4/..."); lines.Add("-//usr/... //user_win-user/usr/..."); lines.Add("+//spec/... //user_win-user/spec/..."); ViewMap target = new ViewMap(lines); MapEntry Entry0 = new MapEntry(MapType.Include, new DepotPath("//depot/main/p4/..."), new ClientPath("//user_win-user/main/p4/...")); MapEntry Entry1 = new MapEntry(MapType.Exclude, new DepotPath("//usr/..."), new ClientPath("//user_win-user/usr/...")); MapEntry Entry2 = new MapEntry(MapType.Overlay, new DepotPath( "//spec/..."), new ClientPath("//user_win-user/spec/...")); Assert.AreEqual(Entry0.Type, target[0].Type); Assert.AreEqual(Entry0.Right.Path, target[0].Right.Path); Assert.AreEqual(Entry0.Left.Path, target[0].Left.Path); Assert.AreEqual(Entry1.Type, target[1].Type); Assert.AreEqual(Entry1.Right.Path, target[1].Right.Path); Assert.AreEqual(Entry1.Left.Path, target[1].Left.Path); Assert.AreEqual(Entry2.Type, target[2].Type); Assert.AreEqual(Entry2.Right.Path, target[2].Right.Path); Assert.AreEqual(Entry2.Left.Path, target[2].Left.Path); } /// <summary> ///A test for Add ///</summary> [TestMethod()] public void AddTest() { ViewMap target = new ViewMap(); MapEntry Entry0 = new MapEntry(MapType.Include, new DepotPath("//depot/main/p4/..."), new ClientPath("//user_win-user/main/p4/...")); MapEntry Entry1 = new MapEntry(MapType.Exclude, new DepotPath("//usr/..."), new ClientPath("//user_win-user/usr/...")); MapEntry Entry2 = new MapEntry(MapType.Overlay, new DepotPath("//spec/..."), new ClientPath("//user_win-user/spec/...")); target.Add(Entry0); target.Add(Entry1); target.Add(Entry2); Assert.AreEqual(Entry0.Type, target[0].Type); Assert.AreEqual(Entry0.Right.Path, target[0].Right.Path); Assert.AreEqual(Entry0.Left.Path, target[0].Left.Path); Assert.AreEqual(Entry1.Type, target[1].Type); Assert.AreEqual(Entry1.Right.Path, target[1].Right.Path); Assert.AreEqual(Entry1.Left.Path, target[1].Left.Path); Assert.AreEqual(Entry2.Type, target[2].Type); Assert.AreEqual(Entry2.Right.Path, target[2].Right.Path); Assert.AreEqual(Entry2.Left.Path, target[2].Left.Path); } /// <summary> ///A test for Add ///</summary> [TestMethod()] public void AddTest1() { ViewMap target = new ViewMap(); MapEntry Entry0 = new MapEntry(MapType.Include, new DepotPath("//depot/main/p4/..."), new ClientPath("//user_win-user/main/p4/...")); MapEntry Entry1 = new MapEntry(MapType.Exclude, new DepotPath("//usr/..."), new ClientPath("//user_win-user/usr/...")); MapEntry Entry2 = new MapEntry(MapType.Overlay, new DepotPath("//spec/..."), new ClientPath("//user_win-user/spec/...")); target.Add(" //depot/main/p4/... //user_win-user/main/p4/..."); target.Add("-//usr/... //user_win-user/usr/..."); target.Add("+//spec/... //user_win-user/spec/..."); Assert.AreEqual(Entry0.Type, target[0].Type); Assert.AreEqual(Entry0.Right.Path, target[0].Right.Path); Assert.AreEqual(Entry0.Left.Path, target[0].Left.Path); Assert.AreEqual(Entry1.Type, target[1].Type); Assert.AreEqual(Entry1.Right.Path, target[1].Right.Path); Assert.AreEqual(Entry1.Left.Path, target[1].Left.Path); Assert.AreEqual(Entry2.Type, target[2].Type); Assert.AreEqual(Entry2.Right.Path, target[2].Right.Path); Assert.AreEqual(Entry2.Left.Path, target[2].Left.Path); } /// <summary> ///A test for SplitViewLine ///</summary> [TestMethod()] public void SplitViewLineTest() { string line = " //depot/main/p4/... //user_win-user/main/p4/..."; string[] expected = new string[] { "//depot/main/p4/...", "//user_win-user/main/p4/..." }; string[] actual; actual = ViewMap.SplitViewLine(line); Assert.AreEqual(expected.Length, actual.Length); Assert.AreEqual(expected[0], actual[0]); Assert.AreEqual(expected[1], actual[1]); line = " -//depot/main/p4/... \"//user_win-user/main/p4/...\""; actual = ViewMap.SplitViewLine(line); Assert.AreEqual(expected.Length, actual.Length); Assert.AreEqual(expected[0], actual[0]); Assert.AreEqual(expected[1], actual[1]); line = " \"+//depot/main/p4/...\" \"//user_win-user/main/p4/...\""; actual = ViewMap.SplitViewLine(line); Assert.AreEqual(expected.Length, actual.Length); Assert.AreEqual(expected[0], actual[0]); Assert.AreEqual(expected[1], actual[1]); line = " \"//depot/main line/p4/...\" \"//user_win-user/main/p4/...\""; expected = new string[] { "//depot/main line/p4/...", "//user_win-user/main/p4/..." }; actual = ViewMap.SplitViewLine(line); Assert.AreEqual(expected.Length, actual.Length); Assert.AreEqual(expected[0], actual[0]); Assert.AreEqual(expected[1], actual[1]); } /// <summary> ///A test for ToString ///</summary> [TestMethod()] public void ToStringTest() { string[] lines = new string[] { " //depot/main/p4/... //user_win-user/main/p4/...", "\"-//usr space/...\" \"//user_win-user/usr space/...\"", "+//spec/... //user_win-user/spec/..." }; ViewMap target = new ViewMap(lines); string actual = target.ToString(); string expected = "//depot/main/p4/... //user_win-user/main/p4/...\r\n\"-//usr space/...\" \"//user_win-user/usr space/...\"\r\n+//spec/... //user_win-user/spec/...\r\n"; Assert.AreEqual(expected, actual); } } }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 12428 | YourUncleBob |
Populate -o //guest/perforce_software/p4connect/src/P4Bridge/... //guest/YourUncleBob/p4connect/src/P4Bridge/.... |
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//guest/perforce_software/p4connect/src/P4Bridge/p4api.net-unit-test/ViewMapTest.cs | |||||
#2 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
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#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |