using System; using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; using System.Text; namespace Perforce.P4 { public partial class P4ClientError { public static int Usage = ErrorOf(ErrorSubsystem.ES_SUPP, 0, ErrorSeverity.E_FAILED, ErrorGeneric.EV_USAGE, 0); // } }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 12428 | YourUncleBob |
Populate -o //guest/perforce_software/p4connect/src/P4Bridge/... //guest/YourUncleBob/p4connect/src/P4Bridge/.... |
||
//guest/perforce_software/p4connect/src/P4Bridge/p4api.net/errors/mergetest.cs | |||||
#1 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
||
//guest/norman_morse/dev/p4connect/src/P4Bridge/p4api.net/errors/mergetest.cs | |||||
#1 | 11821 | Norman Morse | Move Unity 5 compatible build from internal dev branch to workshop dev branch. |