#include "StdAfx.h" #include "UnitTestFrameWork.h" #include <string.h> #include "TestUtils.h" #include "..\p4bridge\utils.h" CREATE_TEST_SUITE(TestUtils) TestUtils::TestUtils(void) { UnitTestSuite::RegisterTest(&TestCopyStr, "TestCopyStr"); UnitTestSuite::RegisterTest(&TestCopyWStr, "TestCopyWStr"); UnitTestSuite::RegisterTest(&TestCopyWStr, "TestAddStr"); UnitTestSuite::RegisterTest(&TestCopyWStr, "TestCpyStrBuff"); UnitTestSuite::RegisterTest(&TestCopyWStr, "TestAddStrBuff"); } TestUtils::~TestUtils(void) { } bool TestUtils::Setup() { return true; } bool TestUtils::TearDown(char* testName) { return true; } bool TestUtils::TestCopyStr(void) { char * pCopy = CopyStr("12345"); ASSERT_EQUAL(5,strlen(pCopy)); ASSERT_EQUAL(0,strcmp(pCopy, "12345")); delete[] pCopy; return true; } bool TestUtils::TestCopyWStr(void) { wchar_t * pCopy = CopyWStr(L"12345"); ASSERT_EQUAL(5,wcslen(pCopy)); ASSERT_EQUAL(0,wcscmp(pCopy, L"12345")); delete[] pCopy; return true; } bool TestUtils::TestAddStr(void) { char * pCopy = AddStr("12345", "6789"); ASSERT_EQUAL(5,strlen(pCopy)); ASSERT_EQUAL(0,strcmp(pCopy, "123456789")); delete[] pCopy; return true; } bool TestUtils::TestCpyStrBuff(void) { char * pStr = "123\'0'45"; char * pCopy = CpyStrBuff(pStr, 6); for (int i = 0; i < 6; i++) ASSERT_EQUAL(pCopy[i], pStr[i]); delete[] pCopy; return true; } bool TestUtils::TestAddStrBuff(void) { char * pStr1 = "123\'0'5"; char * pStr2 = "678\'0'"; char * pCopy = AddStrBuff(pStr1, 5, pStr2, 4); int i = 0; for (i = 0; i < 5; i++) ASSERT_EQUAL(pCopy[i], pStr1[i]); for (i = 0; i < 4; i++) ASSERT_EQUAL(pCopy[i+5], pStr2[i]); delete[] pCopy; return true; }
# | Change | User | Description | Committed | |
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#1 | 12428 | YourUncleBob |
Populate -o //guest/perforce_software/p4connect/src/P4Bridge/... //guest/YourUncleBob/p4connect/src/P4Bridge/.... |
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//guest/perforce_software/p4connect/src/P4Bridge/p4bridge-unit-test/TestUtils.cpp | |||||
#2 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
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#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |