P4AboutDialog.h. #1

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#ifndef P4ABOUTDIALOG_H_
#define P4ABOUTDIALOG_H_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "RichEdCtrlEx.h"

class CP4AboutDialog : public CDialog
{
public:
	CP4AboutDialog();
    CP4AboutDialog(CWnd* parent);

// Implementation
protected:
	COLORREF m_backgroundColor;
	CBrush m_backgroundBrush;
	CImageList m_logo;
	CPoint m_logoPos;

	virtual BOOL OnInitDialog();
	afx_msg void OnEditCopy();
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	void CP4AboutDialog::OnPaint();
	afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
	DECLARE_MESSAGE_MAP()
};

#endif // P4ABOUTDIALOG_H_
# Change User Description Committed
#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/common/P4AboutDialog.h
#1 16169 perforce_software Move files to follow new path scheme for branches.
//guest/perforce_software/p4win/common/P4AboutDialog.h
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.