P4GuiApp.cpp. #1

  • //
  • guest/
  • YourUncleBob/
  • p4win/
  • main/
  • common/
  • P4GuiApp.cpp.
  • View
  • Commits
  • Open Download .zip Download (15 KB)
/*
 * Copyright 2001 Perforce Software.  All rights reserved.
 *
 * This file is part of Perforce - the FAST SCM System.
 */

// P4GuiApp.h : base application class shared by gui apps
//

#include "stdafx.h"
#include "P4GuiApp.h"
#include "resource.h"
#include "commonres.h"
#include "commctrl.h"
#include <mapi.h>
#include <winver.h>
#include "P4AboutDialog.h"
#include "StringUtil.h"
#include "WindowsVersion.h"
#include "Utf8String.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CP4GuiApp

BEGIN_MESSAGE_MAP(CP4GuiApp, CWinApp)
	//{{AFX_MSG_MAP(CP4GuiApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
	ON_COMMAND(ID_EMAIL_PERFORCE, OnAppEmail)
	ON_COMMAND(ID_WWW_PERFORCE_COM, OnAppWebSite)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CP4GuiApp construction

CP4GuiApp::CP4GuiApp()
{
    m_pWinVer = 0;
    m_hInstRes = NULL;
}

CP4GuiApp::~CP4GuiApp()
{
	m_pszHelpFilePath = NULL;
    delete m_pWinVer;
}

/////////////////////////////////////////////////////////////////////////////
// CP4GuiApp initialization

BOOL CP4GuiApp::InitInstance()
{
	InitCommonControls();
    AfxInitRichEdit2();

    GetVersionInfo();

    if (m_hInstRes != NULL)
        AfxSetResourceHandle(m_hInstRes);
    else
    {
        CString msg;
        msg.Format(_T("Unable to load resource DLL: %s"), m_resDllName);
        AfxMessageBox(msg, MB_ICONSTOP);
        return FALSE;
    }

    SetRegistryKey(_T("Perforce"));



    // Make sure we are running on a supported platform
    if(CheckBadOS())
        return FALSE;

#if _MFC_VER < 0x0700
	// obsolete as of MFC 5
#ifdef _AFXDLL
    Enable3dControls();			// Call this when using MFC in a shared DLL
#else
    Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif
#endif

    // Initialize OLE 2.0 libraries
    if (!AfxOleInit())
    {
        AfxMessageBox(IDS_AFX_OLE_INIT_FAILED);
        return FALSE;
    }

    m_hBusyCursor= LoadStandardCursor(IDC_WAIT);

    return TRUE;
}

int CP4GuiApp::ExitInstance()
{
    if(m_hInstRes)
    {
        FreeLibrary(m_hInstRes);
        m_hInstRes = NULL;
    }
    return CWinApp::ExitInstance();
}

BOOL CP4GuiApp::IsIdleMessage( MSG* pMsg )
{
   if (!CWinApp::IsIdleMessage( pMsg ) || pMsg->message == WM_TIMER) 
      return FALSE;
   else
      return TRUE;
}

BOOL CP4GuiApp::CheckBadOS()
{
	// Test for obsolete operating systems:
	// Win32s, NT3.1 and NT 3.5 are always fatal
    ASSERT(m_pWinVer);

	if(m_pWinVer->PlatformId() == VER_PLATFORM_WIN32s ||
       (m_pWinVer->IsNT() && m_pWinVer->MajorVersion() == 3 && m_pWinVer->MinorVersion() < 51))	
    {
		AfxMessageBox(IDS_THIS_APPLICATION_REQUIRES_WIN_NT_4_0_OR_WIN9X, MB_ICONSTOP);
        return TRUE;
    }
#ifdef UNICODE
	else if(!m_pWinVer->IsNT())
    {
		AfxMessageBox(IDS_THIS_APPLICATION_REQUIRES_WIN_NT, MB_ICONSTOP);
        return TRUE;
    }
#endif
    else
        return FALSE;
}

void CP4GuiApp::GetVersionInfo()
{
    ASSERT(!m_pWinVer);
    m_pWinVer = new CWindowsVersion();
    if(m_pWinVer->GetUILanguage())
    {
		TCHAR	path[_MAX_PATH+1] = _T("");
		CString modulePath;

		modulePath.Empty();
        m_resDllName.Format(_T("%s%x.dll"), m_pszAppName, m_pWinVer->GetUILanguage());
        ASSERT(m_hInstRes == NULL);
        // load the resource DLL - look first in ..\resource
		CString res = CString(_T("..\\resource\\")) + m_resDllName;
        m_hInstRes = LoadLibrary(res);
        if(m_hInstRes)
			m_resDllName = res;
		else	// not in ..\resource, try the current dir
		{
			if (GetModuleFileName(GetModuleHandle(NULL), path, sizeof(path)/sizeof(TCHAR)-1))
			{
				int i;
				modulePath = path;
				if ((i = modulePath.ReverseFind(_T('.'))) != -1)
					modulePath = modulePath.Left(i);
				res.Format(_T("%s%x.dll"), modulePath, m_pWinVer->GetUILanguage());
				m_hInstRes = LoadLibrary(res);
				if(m_hInstRes)
					m_resDllName = res;
			}
			if(!m_hInstRes)	// if not in cur dir, try %PATH%
	            m_hInstRes = LoadLibrary(m_resDllName);
		}
		m_CHMFileName = m_pszHelpFilePath;
		m_CHMFileName.Replace(_T(".HLP"), _T(".CHM"));
		m_pszHelpFilePath = m_CHMFileName;
		if (m_pWinVer->GetUILanguage() != 0x409)
        {
            if(!m_hInstRes)
            {
                // failed to load proper language, so try falling back to English
                // and hope it works with their codepage
                m_resDllName.Format(_T("%s409.dll"), m_pszAppName);
		        res = CString(_T("..\\resource\\")) + m_resDllName;
                m_hInstRes = LoadLibrary(res);
                if(m_hInstRes)
			        m_resDllName = res;
		        else	// not in ..\resource - try the current dir
				{
					if (!modulePath.IsEmpty())
					{
						res.Format(_T("%s409.dll"), modulePath);
						m_hInstRes = LoadLibrary(res);
						if(m_hInstRes)
							m_resDllName = res;
					}
					if(!m_hInstRes)	// if not in cur dir, try %PATH%
						m_hInstRes = LoadLibrary(m_resDllName);
				}
            }
			// build the non-English helpfile path
			BOOL b = FALSE;
			if (modulePath.IsEmpty() 
			 && GetModuleFileName(GetModuleHandle(NULL), path, sizeof(path)/sizeof(TCHAR)-1))
			{
				int i;
				modulePath = path;
				if ((i = modulePath.ReverseFind(_T('.'))) != -1)
					modulePath = modulePath.Left(i);
			}
			if (!modulePath.IsEmpty())	// if we know the module path, try there
			{
	            m_helpFileName.Format(_T("%s%x.chm"), modulePath, m_pWinVer->GetUILanguage());
				// if this file exists, point to it
				if (GetFileAttributes(m_helpFileName) != -1)
				{
					m_pszHelpFilePath = m_helpFileName;
					b = TRUE;
				}
			}
			if (!b)	// if we haven't found it yet, try the current dir
			{
				m_helpFileName.Format(_T("%s%x.chm"), m_pszAppName, m_pWinVer->GetUILanguage());
				// if this file exists, point to it
				if (GetFileAttributes(m_helpFileName) != -1)
					m_pszHelpFilePath = m_helpFileName;
			}
			// if still not found, default to English by doing nothing
        }
		else
		{
			// Can we find the English help file?
			if (GetFileAttributes(m_pszHelpFilePath) == -1)
			{						// if not, try the cur dir
				m_helpFileName.Format(_T("%s.chm"), m_pszAppName);
				// if this file exists, point to it
				if (GetFileAttributes(m_helpFileName) != -1)
					m_pszHelpFilePath = m_helpFileName;
			}
		}
    }

    // Get full path and name of executable
    TCHAR moduleName[MAX_PATH];
    GetModuleFileName(m_hInstance, moduleName, MAX_PATH);

    // Get version info for executable and language dll
    GetFileVersionInfo(moduleName, m_appLanguage, m_appVersion, m_appCopyright);
    GetFileVersionInfo(m_resDllName, m_resLanguage, m_resVersion, m_resCopyright);
	if (m_appVersion != m_resVersion)
	{
		CString txt;
		txt.Format(_T("The versions of the executable and the resource dll do not match:\n\t%s %s\n\t%s %s\nSerious errors may result if you proceed!"), 
			m_appVersion, moduleName, m_resVersion, m_resDllName);
		AfxMessageBox(txt, MB_ICONSTOP);
	}
}

bool CP4GuiApp::GetFileVersionInfo(LPCTSTR fileName, CString &language, CString &version, CString &copyright)
{
    bool bGotIt = false;

    // Get the size of the version info
    DWORD verHnd=0;
    DWORD verSize= GetFileVersionInfoSize(const_cast<LPTSTR>(fileName), &verHnd);

    if(verSize)
    {
        char *verInfo= new char[verSize];

        // Get the version info
        if(::GetFileVersionInfo(const_cast<LPTSTR>(fileName), verHnd, verSize, verInfo))
        {
            // Read the list of languages and code pages.

            struct LANGANDCODEPAGE 
            {
                WORD wLanguage;
                WORD wCodePage;
            } *lpTranslate;
            UINT cbTranslate = 0;

            VerQueryValue((LPVOID)verInfo, 
                            _T("\\VarFileInfo\\Translation"),
                            (LPVOID*)&lpTranslate,
                            &cbTranslate);

            // Read the file description for each language and code page.

            for(int i=0; !bGotIt && i < int(cbTranslate/sizeof(struct LANGANDCODEPAGE)); i++ )
            {
                if(lpTranslate[i].wLanguage == m_pWinVer->GetUILanguage() &&
                    lpTranslate[i].wCodePage == GetACP())
                    bGotIt = true;

                // Get the display name for language and code page "i"
                TCHAR langName[256];
                VerLanguageName(lpTranslate[i].wLanguage, langName, 
                    sizeof(langName)/sizeof(TCHAR));
                language = langName;

                CString path;
                path.Format(_T("\\StringFileInfo\\%04x%04x\\"),
                    lpTranslate[i].wLanguage,
                    lpTranslate[i].wCodePage);

                // Try to Retrieve file description for language and code page "i". 
                LPVOID item;
                UINT itemLength;
                if(VerQueryValue((LPVOID)verInfo, (LPTSTR)(LPCTSTR)(path + _T("FileVersion")), &item, &itemLength))
                {
                    version = (LPCTSTR)item;
                }

                // Try to Retrieve copyright for language and code page "i". 
                if(VerQueryValue((LPVOID)verInfo, (LPTSTR)(LPCTSTR)(path + _T("LegalCopyright")), &item, &itemLength))
                {
                    copyright = (LPCTSTR)item;
                }
            }
            delete [] verInfo;
        }
    } // if verSize

    if(version.IsEmpty())
        version = LoadStringResource(IDS_MISSINGVERSIONERROR);
    return bGotIt;
}

/////////////////////////////////////////////////////////////////////////////
// standard help menu stuff

void CP4GuiApp::OnAppAbout()
{
	CP4AboutDialog aboutDlg(m_pMainWnd);
	aboutDlg.DoModal();
}


void CP4GuiApp::OnAppEmail()
{
    CString addr = LoadStringResource(IDS_EMAIL_ADDRESS);
	HWND hwnd = m_pMainWnd ? m_pMainWnd->m_hWnd : NULL;
	if (32 < (int)ShellExecute( hwnd, _T("open"), 
            _T("mailto:")+addr, NULL, NULL, SW_SHOWNORMAL))
		return;	// it worked - don't bother with this other stuff

	HINSTANCE	hlibMAPI = NULL;
	if ((hlibMAPI = LoadLibrary(_T("MAPI32.DLL"))) != NULL)
	{
		LPMAPISENDMAIL	lpfnMAPISendMail = (LPMAPISENDMAIL)GetProcAddress(hlibMAPI, "MAPISendMail");
		if (lpfnMAPISendMail)
		{
            // API doc error: LPSTR, not LPTSTR
            AnsiString addrA(CString(_T("SMTP:")) + addr);
            CString subject = LoadStringResource(IDS_EMAIL_SUBJECT);
            AnsiString subjectA(subject);
            CString sender = LoadStringResource(IDS_EMAIL_SENDER);
            AnsiString senderA(sender);
	        MapiRecipDesc mrd = 
                {
                    0,                              // reserved, must be 0
                    MAPI_TO,                        // recip class
                    (char*)(char const *)senderA,   // sender name
                    (char*)(char const *)addrA,     // recip address
                    0,                              // entry ID size
                    NULL                            // entry ID ptr
                };
	        MapiMessage mm = 
                {
                    0,                              // reserved, must be 0
                    (char*)(char const *)subjectA,  // msg subject
                    NULL,                           // msg text
                    NULL,                           // msg type
                    NULL,                           // date received
                    NULL,                           // conversation id
                    0,                              // flags
                    NULL,                           // originator
                    1,                              // recip count
                    &mrd,                           // recipients
                    0,                              // file count
                    NULL                            // files
                };

	//		static	bExcptHandler = FALSE;

	//		if (!bExcptHandler)
	//		{
	//			bExcptHandler = TRUE;
	//			SetUnhandledExceptionFilter((LPTOP_LEVEL_EXCEPTION_FILTER)topLevelExceptionFilter);
	//		}
			(lpfnMAPISendMail)(0, (ULONG)(m_pMainWnd->m_hWnd), &mm, MAPI_DIALOG | MAPI_LOGON_UI, 0);
		}
		else
			AfxMessageBox(LoadStringResource(IDS_UNABLE_TO_SEND_MAIL_MESSAGE));
		FreeLibrary(hlibMAPI);
	}
	else
		AfxMessageBox(LoadStringResource(IDS_UNABLE_TO_SEND_MAIL_MESSAGE));
}


void CP4GuiApp::OnAppWebSite()
{
    CString url = LoadStringResource(IDS_WWW_ADDRESS);
	HWND hwnd = m_pMainWnd ? m_pMainWnd->m_hWnd : NULL;
	ShellExecute( hwnd, _T("open"), url, NULL, NULL, SW_SHOWNORMAL);
}

int CP4GuiApp::DoMessageBox(LPCTSTR lpszPrompt, UINT nType, UINT nIDPrompt) 
{
    // All we want out of this override is to set the caption
    // to append Warning or Error after app name, as appropriate.

    // This determination is made by inspecting the icon type.
    // Since CWinApp::DoMessageBox will supply a default icon
    // type in some cases, that selection mechanism is duplicated
    // here so we can know what the result will be in advance.

    // Since CWinApp::DoMessageBox always uses m_pszAppName as
    // the caption, we simply hijack that here for the duration of
    // the message box, and hope it doesn't cause any problems.

    // here is the CWinApp::DoMessageBox icon selection code:

	// determine icon based on type specified
	if ((nType & MB_ICONMASK) == 0)
	{
		switch (nType & MB_TYPEMASK)
		{
		case MB_OK:
		case MB_OKCANCEL:
			nType |= MB_ICONEXCLAMATION;
			break;

		case MB_YESNO:
		case MB_YESNOCANCEL:
			nType |= MB_ICONEXCLAMATION;
			break;

		case MB_ABORTRETRYIGNORE:
		case MB_RETRYCANCEL:
			// No default icon for these types, since they are rarely used.
			// The caller should specify the icon.
			break;
		}
	}

    // here is our caption selection code:
    int nIDCaption = 0;
    switch(nType & MB_ICONMASK)
    {
    case MB_ICONEXCLAMATION:
        nIDCaption = IDS_WARNING;
        break;
    case MB_ICONSTOP:
        nIDCaption = IDS_ERROR;
        break;
    case MB_ICONINFORMATION:
    case MB_ICONQUESTION:
    default:
        nIDCaption = 0;
        break;
    }
    CString caption = LoadStringResource(AFX_IDS_APP_TITLE);
    // make sure it isn't empty; that wouldn't look nice
    if(caption.IsEmpty())
        caption = m_pszAppName;
    if(nIDCaption)
        caption += _T(" ") + LoadStringResource(nIDCaption);
    LPCTSTR pszAppName = m_pszAppName;
    m_pszAppName = caption;
    int nResult = CWinApp::DoMessageBox(lpszPrompt, nType, nIDPrompt);
    m_pszAppName = pszAppName;
    return nResult;
}

void CP4GuiApp::ParseCommandLineArgs()
{
	// Get call ParseArg for each argument
    // except the first.
    m_programName = __targv[0];
    for(int i = 1; i < __argc; i++)
    {
        ParseArg(__targv[i]);
    }
}

void CP4GuiApp::ParseArg(LPCTSTR pArg)
{
    TRACE(pArg);
    TRACE(_T("\n"));
}

# Change User Description Committed
#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/common/P4GuiApp.cpp
#1 16169 perforce_software Move files to follow new path scheme for branches.
//guest/perforce_software/p4win/common/P4GuiApp.cpp
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.