ClientView.h. #1

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// ClientView.h : header file
//

#ifndef __CLIENTVIEW__
#define __CLIENTVIEW__

#include "P4PaneView.h"
#include "ClientListCtrl.h"

class CClientView : public CP4PaneView
{
	DECLARE_DYNCREATE(CClientView)

	CClientListCtrl m_clientListCtrl;

public:
	CClientView();
	virtual ~CClientView();

// Attributes
public:
	CClientListCtrl& GetListCtrl() { return m_clientListCtrl; }

// Overrides

// Implementation
protected:
	virtual bool CreateContent();
	virtual CWnd * GetContentWnd() { return &m_clientListCtrl; }
	virtual void SetToolBarButtons();
	void LButtonDblClk();

// Operations
public:
	DECLARE_MESSAGE_MAP()
};

#endif //__CLIENTVIEW__
/////////////////////////////////////////////////////////////////////////////
# Change User Description Committed
#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/gui/ClientView.h
#1 16169 perforce_software Move files to follow new path scheme for branches.
//guest/perforce_software/p4win/gui/ClientView.h
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.