ClientWizCreate.h. #1

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  • ClientWizCreate.h.
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#pragma once


// CClientWizCreate dialog

class CClientWizCreate : public CPropertyPage
{
	DECLARE_DYNAMIC(CClientWizCreate)

public:
	CClientWizCreate();
	virtual ~CClientWizCreate();

	void SetName(CString& name) { m_Name = name; }
	void SetRoot(CString& root) { m_Root = root; }

// Dialog Data
	//{{AFX_DATA(CClientWizCreate)
	enum { IDD = IDD_CLIENTWIZCREATE };
	CString m_Name;
	CString m_Root;
	BOOL m_bEdit;
	int  m_bTmplate;
	CString m_Tmplate;
	//}}AFX_DATA

protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

	// Generated message map functions
	//{{AFX_MSG(CClientWizCreate)
	virtual BOOL OnInitDialog();
	virtual BOOL OnSetActive();
	virtual BOOL OnWizardFinish();
	afx_msg void OnBrowse();
	afx_msg void OnTmplateClick();
	afx_msg void OnBrowseTemplates();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

	LRESULT OnBrowseClientsCallBack(WPARAM wParam, LPARAM lParam);
};
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#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
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//guest/perforce_software/p4win/main/gui/ClientWizCreate.h
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//guest/perforce_software/p4win/gui/ClientWizCreate.h
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.