JobListDlg.h. #1

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// JobListDlg.h : header file
//

#include "WinPos.h"
#include "P4ListCtrl.h"	// for MAX_SORT_COLUMNS

/////////////////////////////////////////////////////////////////////////////
// CJobListDlg dialog

class CJobListDlg : public CDialog
{
// Construction
public:
	CJobListDlg(CWnd* pParent = NULL);   // standard constructor
	
// Dialog Data
	//{{AFX_DATA(CJobListDlg)
	enum { IDD = IDD_JOBLIST };
	CComboBox	m_JobStatus;
	CListCtrl	m_JobListCtrl;
	CEdit	m_JobDesc;
	//}}AFX_DATA

	CString m_JobStatusValue;

	void SetJobList(CObList *joblist);
	void SetJobSpec(CString *jobSpec);
	void SetJobCols(CStringArray *jobCols);
	void SetJobCurr(CString *jobName);
	void SetJobFont(CFont* font) { m_Font = font; }
	CStringList *GetSelectedJobs() { return &m_SelectedJobs; }
	BOOL IsSortAscending() { return m_SortAscending; }
	void SetSortAscending(BOOL b) { m_SortAscending = b; }
	int NextSortColumn(int lastcol);

protected:
	CWinPos m_WinPos;
	CFont*  m_Font;
	CString m_sFilter;

	// List of all jobs (in) and selected jobs (out)
	CObList *m_pJobList;
	CString *m_pJobSpec;
	CString *m_CurrJob;
	CStringArray *m_ColNames;
	CStringList   m_SelectedJobs;

	// Sort settings
	BOOL m_SortAscending;
	int m_LastSortColumn;
	int m_SortColumns[MAX_SORT_COLUMNS];

	// Resize support
	CRect m_InitRect;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CJobListDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	inline CP4winApp *TheApp() { return (CP4winApp *) AfxGetApp(); }
	void RestoreSavedWidths(int *width, int numcols);
	BOOL LoadJobStatusComboBox();
	CString PersistentJobFilter(REGSAM accessmask);

	// Generated message map functions
	//{{AFX_MSG(CJobListDlg)
	virtual BOOL OnInitDialog();
	virtual void OnOK();
	virtual void OnCancel();
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI);
	afx_msg void OnItemchangedJoblist(NMHDR* pNMHDR, LRESULT* pResult);
	afx_msg void OnColumnclickJoblist(NMHDR* pNMHDR, LRESULT* pResult);
	afx_msg void OnDblclickJoblist(NMHDR* pNMHDR, LRESULT* pResult);
	afx_msg void OnJobFilter();
	afx_msg void OnClearFilter();
	afx_msg void OnHelp();
	afx_msg BOOL OnHelpInfo(HELPINFO* pHelpInfo);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};
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#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/gui/JobListDlg.h
#1 16169 perforce_software Move files to follow new path scheme for branches.
//guest/perforce_software/p4win/gui/JobListDlg.h
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.