// LabelView.h : header file // #ifndef __LABELVIEW__ #define __LABELVIEW__ #include "P4PaneView.h" #include "LabelListCtrl.h" class CLabelView : public CP4PaneView { DECLARE_DYNCREATE(CLabelView) CLabelListCtrl m_labelListCtrl; public: CLabelView(); virtual ~CLabelView(); // Attributes public: CLabelListCtrl& GetListCtrl() { return m_labelListCtrl; } // Overrides // Implementation protected: virtual bool CreateContent(); virtual CWnd * GetContentWnd() { return &m_labelListCtrl; } virtual void SetToolBarButtons(); // Operations public: DECLARE_MESSAGE_MAP() afx_msg void OnDropDown(NMHDR* pNotifyStruct, LRESULT* pResult); afx_msg void OnUpdateFilterLabels(CCmdUI* pCmdUI); afx_msg void OnUpdateClearFilterLabels(CCmdUI* pCmdUI); }; #endif //__LABELVIEW__ /////////////////////////////////////////////////////////////////////////////
# | Change | User | Description | Committed | |
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#1 | 19924 | YourUncleBob |
Populate -o //guest/perforce_software/p4win/... //guest/YourUncleBob/p4win/..... |
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//guest/perforce_software/p4win/main/gui/LabelView.h | |||||
#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | ||
//guest/perforce_software/p4win/gui/LabelView.h | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |