// NewClientDlg.cpp : implementation file // // this is a very badly named file, since it puts up a dialogue // for new clients AND NEW USERS. // // my humble apologies. // // (signed) Francesca Nudo, who cannot plan ahead. // #include "stdafx.h" #include "p4win.h" #include "NewClientDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CNewClientDlg dialog CNewClientDlg::CNewClientDlg(CWnd* pParent /*=NULL*/) : CDialog(CNewClientDlg::IDD, pParent) { //{{AFX_DATA_INIT(CNewClientDlg) m_Name = _T(""); m_RunWizard = FALSE; //}}AFX_DATA_INIT m_Type = DLG_NEW; } void CNewClientDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CNewClientDlg) DDX_Text(pDX, IDC_NAME, m_Name); DDV_MaxChars(pDX, m_Name, 1024); DDX_Check(pDX, IDC_WIZARD, m_RunWizard); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CNewClientDlg, CDialog) //{{AFX_MSG_MAP(CNewClientDlg) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CNewClientDlg message handlers CString CNewClientDlg::GetName() { m_Name.TrimRight( ); m_Name.TrimLeft( ); return m_Name; } /* _________________________________________________________________ don't allow embedded spaces in the client or user name. _________________________________________________________________ */ void CNewClientDlg::OnOK() { UpdateData( ); if( (m_Name.Find(_T(" ")) != -1) && (m_What != NEWFILESPEC) ) { CString msg = m_What; msg.MakeLower( ); msg.FormatMessage(IDS_PLEASE_ENTER_A_s_NAME_WITH_NO_EMBEDDED_SPACES, msg); AfxMessageBox( msg, MB_ICONSTOP ); } else if( m_Name == m_Active && !m_Active.IsEmpty() && (m_What != NEWFILESPEC) ) { CString msg = m_What; msg.MakeLower( ); msg.FormatMessage(IDS_CANNOT_RECREATE_ACTIVE_s_s_s, m_Active, msg, msg); AfxMessageBox( msg, MB_ICONSTOP ); } else CDialog::OnOK(); } /* _________________________________________________________________ doctor the dialogue, depending on whether the user wants a new client or a new user. _________________________________________________________________ */ BOOL CNewClientDlg::OnInitDialog() { CDialog::OnInitDialog(); CString txt; if (m_Type == DLG_NEW) txt.FormatMessage(IDS_CREATE_NEW_s, m_What); else if (m_Type == DLG_FILTER) txt.FormatMessage(IDS_ENTER_s_TO_USE_AS_FILTER, m_What); else txt = m_What; SetWindowText( txt ); GetDlgItem( IDC_STATICNAME )->SetWindowText( CString ( _T("&") ) + m_What + _T(":")); if (m_What == NEWCLIENT) { GetDlgItem(IDC_WIZARD)->EnableWindow(TRUE); GetDlgItem(IDC_WIZARD)->ShowWindow(SW_NORMAL); } GotoDlgCtrl( GetDlgItem( IDC_NAME ) ); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } /* _________________________________________________________________ since creating new clients and new users come through this dialogue (see apology supra) we have to know which of the two we've got. the strings are #defined in newclientdlg.h. _________________________________________________________________ */ void CNewClientDlg::SetNew( const CString &type ) { m_What = type; ASSERT ( m_What == NEWCLIENT || m_What == NEWUSER || m_What == NEWBRANCH || m_What == NEWLABEL || m_What == NEWFILESPEC); } /* _________________________________________________________________ make sure i call SetNew( ) before i call domodal by asserting. _________________________________________________________________ */ int CNewClientDlg::DoModal() { ASSERT ( !m_What.IsEmpty( ) ); return CDialog::DoModal(); } BOOL CNewClientDlg::SwitchTo() { return TRUE; }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 19924 | YourUncleBob |
Populate -o //guest/perforce_software/p4win/... //guest/YourUncleBob/p4win/..... |
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//guest/perforce_software/p4win/main/gui/NewClientDlg.cpp | |||||
#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | ||
//guest/perforce_software/p4win/gui/NewClientDlg.cpp | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |