// // Copyright 1997 Nicholas J. Irias. All rights reserved. // // // ChangelistsPage.h : header file // ///////////////////////////////////////////////////////////////////////////// // CChangelistsPage dialog class CChangelistsPage : public CPropertyPage { DECLARE_DYNCREATE(CChangelistsPage) // Construction public: CChangelistsPage(); ~CChangelistsPage(); // Dialog Data //{{AFX_DATA(CChangelistsPage) enum { IDD = IDD_PAGE_CHANGELISTS }; BOOL m_WarnAlreadyOpened; BOOL m_SubmitOnlyChged; BOOL m_RevertUnchged; BOOL m_AutoReopen; CString m_WarnLimit; CString m_WarnLimitOpen; CString m_WarnLimitDiff; CButton m_ExpandChgLists; CButton m_ReExpandChgs; CButton m_ShowClientPath4Chgs; CButton m_ShowOpenActions; CButton m_ShowChangeDescs; CButton m_EnablePendingChgsOtherClients; CButton m_ChangeCountRadio; int m_OldChangeCount; int m_UseLongChglistDesc; //}}AFX_DATA protected: int m_ErrorCount; BOOL m_Inited; // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CChangelistsPage) public: virtual void OnOK(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: void OnFetchRadio(); void OnShowChgDesc(); void OnDeselUnchanged(); // Generated message map functions //{{AFX_MSG(CChangelistsPage) virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: };
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 19924 | YourUncleBob |
Populate -o //guest/perforce_software/p4win/... //guest/YourUncleBob/p4win/..... |
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//guest/perforce_software/p4win/main/gui/OptionsDlg/ChangelistsPage.h | |||||
#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | ||
//guest/perforce_software/p4win/gui/OptionsDlg/ChangelistsPage.h | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |