// // Copyright 1997 Nicholas J. Irias. All rights reserved. // // // P4Job.h #ifndef __P4JOB__ #define __P4JOB__ #define JOB_NAME_CODE 101 #define JOB_STATUS_CODE 102 #define JOB_USER_CODE 103 #define JOB_DATE_CODE 104 #define JOB_DESCRIPTION_CODE 105 #define MAX_JOBS_FIELDS 10 enum JobStatus { JOB_CLOSED, JOB_OPEN, JOB_SUSPENDED }; // Class CP4Job - a simple wrapper to parse and store info returned by 'P4 jobs' class CP4Job : public CObject { public: CP4Job(); DECLARE_DYNCREATE(CP4Job) protected: int m_IdxJobDate; int m_IdxUser; int m_IdxStatusTxt; int m_IdxDescription; CStringArray m_FieldData; CDWordArray m_FieldCodes; BOOL m_Initialized; BOOL m_OKbyColm; BOOL m_OKbyCode; BOOL HaveCode( CDWordArray *codes, DWORD code ); public: BOOL Create(StrDict *varlist, CStringArray *fieldnames, CDWordArray *fieldCodes); // tagged output from 'p4 -Ztag jobs' BOOL Create(LPCTSTR jobsRow, CDWordArray *codes); // char * as returned by 'p4 jobs' void Create(CStringArray &names, CDWordArray &codes); void ConvertToColumns(CArray<int, int> &colCodes, CStringArray &colNames, CStringArray &fieldNames); void Create(CP4Job *job); LPCTSTR GetJobName() const {ASSERT(m_Initialized); return m_FieldData.GetAt(0); } LPCTSTR GetJobDate() const {ASSERT(m_Initialized); return m_IdxJobDate == -1 ? _T("") : m_FieldData.GetAt(m_IdxJobDate); } LPCTSTR GetUser() const {ASSERT(m_Initialized); return m_IdxUser == -1 ? _T("") : m_FieldData.GetAt(m_IdxUser); } LPCTSTR GetStatusText() const {ASSERT(m_Initialized); return m_IdxStatusTxt == -1 ? _T("") : m_FieldData.GetAt(m_IdxStatusTxt); } LPCTSTR GetDescription() const {ASSERT(m_Initialized); return m_IdxDescription == -1 ? _T("") : m_FieldData.GetAt(m_IdxDescription); } LPCTSTR GetJobField(int i) const; LPCTSTR GetJobFieldByCode(DWORD code) const; void SetJobStatus(UINT status); void SetJobName(LPCTSTR jobName) {ASSERT(m_Initialized); m_FieldData.SetAt(0, jobName); } ~CP4Job(); }; #endif //__P4JOB__
# | Change | User | Description | Committed | |
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#1 | 19924 | YourUncleBob |
Populate -o //guest/perforce_software/p4win/... //guest/YourUncleBob/p4win/..... |
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//guest/perforce_software/p4win/main/gui/P4Job.h | |||||
#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | ||
//guest/perforce_software/p4win/gui/P4Job.h | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |