P4ListAll.h. #1

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// P4ListAll.h: interface for the P4ListAll class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_P4LISTALL_H_INCLUDED_)
#define AFX_P4LISTALL_H_INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define	MAX_LISTALL_COL	8

class P4ListAll  
{
public:
	P4ListAll();
	virtual ~P4ListAll();

	CStringArray column[MAX_LISTALL_COL];

	void RemoveAll();
};

#endif // !defined(AFX_P4LISTALL_H_INCLUDED_)
# Change User Description Committed
#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/gui/P4ListAll.h
#1 16169 perforce_software Move files to follow new path scheme for branches.
//guest/perforce_software/p4win/gui/P4ListAll.h
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.