P4StatColl.h. #1

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//
// Copyright 1997 Nicholas J. Irias.  All rights reserved.
//
//

// P4StatColl.h

#ifndef __P4STATCOLL__
#define __P4STATCOLL__

#include "P4FileStats.h"

#ifdef _DEBUG
	#define BLOCK_ROWS 500       // Force it to use more than one block 
	#define MAX_BLOCKS   1000
#else
	#define BLOCK_ROWS 5000
	#define MAX_BLOCKS   100
#endif

class CP4StatColl
{
public:
	CP4StatColl();
	~CP4StatColl();

protected:
	CP4FileStats **m_fs[MAX_BLOCKS];
	long m_BlockCount;

public:
	void SetStats(long rowIndex, CP4FileStats *fs);
	CP4FileStats *GetStats(long rowIndex);
	void DestroyAll();
	
};

#endif //__P4TATCOLL__
# Change User Description Committed
#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/gui/P4StatColl.h
#1 16169 perforce_software Move files to follow new path scheme for branches.
//guest/perforce_software/p4win/gui/P4StatColl.h
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.