SortListCtrl.h. #1

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// SortListCtrl.h : header file
//

#ifndef __SORTLISTCTRL__
#define __SORTLISTCTRL__

#include "SortListHeader.h"

/////////////////////////////////////////////////////////////////////////////
// CSortListCtrl window

class CSortListCtrl : public CListCtrl
{
// Construction
public:
	CSortListCtrl();

// Attributes
protected:
	CSortListHeader m_headerctrl;
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSortListCtrl)
	protected:
	virtual void PreSubclassWindow();
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CSortListCtrl();

	// Generated message map functions
protected:
	//{{AFX_MSG(CSortListCtrl)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

#endif //__SORTLISTCTRL__
/////////////////////////////////////////////////////////////////////////////
# Change User Description Committed
#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/gui/SortListCtrl.h
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//guest/perforce_software/p4win/gui/SortListCtrl.h
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.