/* * Copyright 1998 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ // TemplateNameDlg.h : header file // #ifndef __SPECFROMTEMPLATE__ #define __SPECFROMTEMPLATE__ ///////////////////////////////////////////////////////////////////////////// // CTemplateNameDlg dialog class CTemplateNameDlg : public CDialog { // Construction public: CTemplateNameDlg(CWnd* pParent = NULL); // standard constructor protected: // Dialog Data //{{AFX_DATA(CTemplateNameDlg) enum { IDD = IDD_TEMPLATENAME }; CString m_NewSpecName; CString m_TemplateSpecName; //}}AFX_DATA CStringList *m_pVerbotenSpecNames; int m_SpecType; public: void SetTemplateName(LPCTSTR name) { m_TemplateSpecName= name; } void SetSpecType( int specType ) { m_SpecType= specType; } void SetNewSpecName(LPCTSTR name) { m_NewSpecName= name; } LPCTSTR GetNewSpecName() { return LPCTSTR(m_NewSpecName); } void SetVerbotenSpecNames(CStringList *list) { ASSERT_KINDOF(CStringList,list); m_pVerbotenSpecNames= list; } // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTemplateNameDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CTemplateNameDlg) virtual void OnOK(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // __SPECFROMTEMPLATE__
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 19924 | YourUncleBob |
Populate -o //guest/perforce_software/p4win/... //guest/YourUncleBob/p4win/..... |
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//guest/perforce_software/p4win/main/gui/TemplateNameDlg.h | |||||
#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | ||
//guest/perforce_software/p4win/gui/TemplateNameDlg.h | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |