Cmd_Clients.h. #1

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//
// Copyright 1997 Nicholas J. Irias.  All rights reserved.
//
//

// Cmd_Clients.h   
//

#include "P4Command.h"

class CCmd_Clients : public CP4Command
{
    // Construction
public:
    CCmd_Clients(CGuiClient *client=NULL);
    DECLARE_DYNCREATE(CCmd_Clients)
				    
    BOOL Run();

    CObList *GetList() { return &m_List; }			

    // Attributes	
protected:
    CObList m_List;

    // CP4Command overrides
    virtual void OnOutputInfo(char level, LPCTSTR data, LPCTSTR msg);
    virtual void OnOutputStat( StrDict *varList );
};









# Change User Description Committed
#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/gui/p4api/Cmd_Clients.h
#1 16169 perforce_software Move files to follow new path scheme for branches.
//guest/perforce_software/p4win/gui/p4api/Cmd_Clients.h
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.