/* * Copyright 1997, 1999 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ // Cmd_EditSpec.h // // Use to get a spec and then edit it w/ dialog // #include "P4Command.h" #include "p4specsheet.h" #define m_SpecDlg m_SpecSheet->m_P4SpecDlg class CCmd_EditSpec : public CP4Command { // Construction public: CCmd_EditSpec(CGuiClient *client=NULL); DECLARE_DYNCREATE(CCmd_EditSpec) BOOL Run(int descType, LPCTSTR reference=NULL, CObject *item=NULL); BOOL Run( int descType, LPCTSTR newName, LPCTSTR tName, CObject *item); BOOL Run(long changeNum, BOOL allowSubmit, BOOL force=FALSE, BOOL submitOnlyChged=FALSE, BOOL submitOnlySeled=FALSE, BOOL uFlag=FALSE); int GetNewChangeNum() const { return m_NewChangeNum; } void SetNewChangeNum( int num ) { m_NewChangeNum= num; } LPCTSTR GetItemName() const { return m_ItemName; } LPCTSTR GetChangeDesc() const { return m_ChangeDesc; } void SetChangeDesc( LPCTSTR desc ) { m_ChangeDesc= desc; } LPCTSTR GetNewJobName() const { return m_NewJobName; } void SetNewJobName( LPCTSTR name ) { m_NewJobName= name; } LPCTSTR GetOldClient() const { return m_OldClient; } void SetOldClient( LPCTSTR name ) { m_OldClient= name; } void SetNewClientRoot( LPCTSTR name ) { m_NewRoot= name; } void SetAutoUpdateSpec (BOOL b) { m_AutoUpdateSpec = b; } BOOL IsAutoUpdateSpec () { return m_AutoUpdateSpec; } void SetSpecForceSwitch (BOOL b) { m_SpecForceSwitch = b; } BOOL IsSpecForceSwitch () { return m_SpecForceSwitch; } BOOL EditedLists() const { return m_SpecDlg.EditedLists(); } BOOL IsForceEdit() const { return m_ForceEdit; } BOOL IsUFlag() const { return m_uFlag; } void SetIsNewClient( BOOL b) { m_IsNewClient = b; }; BOOL GetIsNewClient() const { return m_IsNewClient; }; void SetIsNewUser( BOOL b) { m_IsNewUser = b; }; BOOL GetIsNewUser() const { return m_IsNewUser; }; void SetIsRequestingNew( BOOL b) { m_IsRequestingNew = b; }; BOOL GetIsRequestingNew() const { return m_IsRequestingNew; }; void SetUseLocalDefTmplate( BOOL b) { m_UseLocalDefTmplate = b; }; BOOL GetUseLocalDefTmplate() const { return m_UseLocalDefTmplate; }; void SetCaller( CView *lv) { m_Caller = lv; }; CView *GetCaller() { return m_Caller; }; int IsSyncAfter() { return m_SyncAfter; } int GetSpecDlgExit() const { return m_SpecDlgExit; } LPCTSTR GetSpecStr() const { return m_SpecStr; } LPCTSTR GetSpecIn() const { return m_SpecIn; } LPCTSTR GetSpecOut() const { return m_SpecOut; } void SetSpecIn(LPCTSTR specIn) { m_SpecIn = specIn; } LPCTSTR GetTemplateName() const { return m_TemplateName; } BOOL PreprocessChgSpec(); BOOL DoSpecDlg(CWnd* caller); void EndSpecDlg(int exitCode); CP4SpecSheet *GetSpecSheet() { return m_SpecSheet; } // ripped off from dmchange.cc // static LPCTSTR g_blankDesc; // = "<enter description here>"; protected: // Attributes CString m_SpecIn; CString m_SpecOut; CString m_SpecStr; CString m_ChangeDesc; CString m_TemplateName; int m_SpecType; CP4SpecSheet *m_SpecSheet; BOOL m_IsNewClient; BOOL m_IsNewUser; BOOL m_IsRequestingNew; BOOL m_AllowChangeSubmit; BOOL m_SubmitOnlyChged; BOOL m_SubmitOnlySeled; BOOL m_ForceEdit; BOOL m_uFlag; BOOL m_CreateFromTemplate; BOOL m_UseLocalDefTmplate; CString m_ItemName; CView* m_Caller; HWND m_CallingWnd; // For changes and jobs, a new name may be assigned by server int m_OldChangeNum; int m_NewChangeNum; CString m_NewJobName; CString m_OldClient; CString m_NewRoot; BOOL m_AutoUpdateSpec; BOOL m_SpecForceSwitch; int m_SpecDlgExit; CObject *m_pSpecObj; // We might have to run a sync after editing a spec int m_SyncAfter; protected: // CP4Command overrides virtual void PreProcess(BOOL& done); };
# | Change | User | Description | Committed | |
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#1 | 19924 | YourUncleBob |
Populate -o //guest/perforce_software/p4win/... //guest/YourUncleBob/p4win/..... |
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//guest/perforce_software/p4win/main/gui/p4api/Cmd_EditSpec.h | |||||
#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | ||
//guest/perforce_software/p4win/gui/p4api/Cmd_EditSpec.h | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |