GuiClientUser.cpp. #1

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//
// Copyright 1997 Nicholas J. Irias.  All rights reserved.
//
//

// GuiClientUser.cpp   
//
// CGuiClientUser is a P4 ClientUser that overrides all members which want
// to use printf, stdout, stdin, etc
//
#include "stdafx.h"
#include "P4Win.h"
#include "GuiClientUser.h"
#include "Cmd_Diff.h"
#include "Cmd_SendSpec.h"
#include "msgserver.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


CGuiClientUser::CGuiClientUser()
{
}

void CGuiClientUser::PushCommandPtr(CP4Command *cmd) 
{ 
    ASSERT_KINDOF(CP4Command, cmd); 
    m_command.AddHead(cmd); 
}

void CGuiClientUser::PopCommandPtr(CP4Command *cmd) 
{ 
    ASSERT(m_command.GetHead() == cmd); 
    m_command.RemoveHead(); 
}

CGuiClientUser::~CGuiClientUser()
{
    // calls to PushCommandPtr and PopCommandPtr should be matched
    ASSERT(m_command.IsEmpty());
}

void CGuiClientUser::Diff( FileSys *f1, FileSys *f2, int doPage, char *diffFlags, Error *e )
{
    CCmd_Diff *pDiffCmd = dynamic_cast<CCmd_Diff*>(m_command.GetHead());
    if(pDiffCmd)
		pDiffCmd->Diff(f1, f2, doPage, diffFlags, e);
	else
		ASSERT(0);
}

void CGuiClientUser::OutputInfo( char level, const char *data )
{
    CGuiClient *client = m_command.GetHead()->GetClient();
    ASSERT(client);
    client->getServerInfo();

	CString sData = CharToCString(data);
	m_command.GetHead()->OnOutputInfo( level, sData, sData );
}

void CGuiClientUser::OutputStat( StrDict *varList )
{
	m_command.GetHead()->OnOutputStat( varList );
}

void CGuiClientUser::OutputError( const char *errBuf )
{
    CGuiClient *client = m_command.GetHead()->GetClient();
    ASSERT(client);
    client->getServerInfo();

	CString sData = CharToCString(errBuf);
	m_command.GetHead()->OnOutputError( 0x7F, sData, sData );
}

void CGuiClientUser::OutputText( const char *data, int length )
{
	CString sData = CharToCString(data);
	m_command.GetHead()->OnOutputText( sData, sData.GetLength() );
}

void CGuiClientUser::OutputBinary( const char *data, int length )
{
	m_command.GetHead()->OnOutputText( CString(data), length );
}

void CGuiClientUser::Message( Error *err )
{
	CGuiClient *client = m_command.GetHead()->GetClient();
	ASSERT(client);
	client->getServerInfo();

	StrBuf  buf,  bufl;

	// Errors have to end with \n; info not.

	int nlflag = err->IsInfo() ? EF_PLAIN : EF_NEWLINE;
	CString sBuf = FormatError(err, EF_NOXLATE | nlflag);
	CString sBufl = "";

	StrPtr lang = client->GetLanguage();
	if (lang.Length())
		sBufl = FormatError(err, nlflag);

	char level = (char)(err->GetGeneric() + '0');
	if( err->IsInfo() )
	{
		// Trigger output?
		if ( err->CheckId( MsgServer::TriggerOutput ) )
		{
			TheApp()->StatusAdd( sBufl.GetLength() ? sBufl : CString(sBuf), SV_MSG );
			return;
		}
		// Info
		m_command.GetHead()->OnOutputInfo( level, sBuf, 
						sBufl.GetLength() ? sBufl : CString(sBuf) );
	}
	else
	{
		// Trigger output?
		ErrorId *eid;
		for (int i = -1; (eid = err->GetId(++i)) != NULL; )
		{
			if (eid->code == MsgServer::TriggerFailed.code 
			 || eid->code == MsgServer::TriggersFailed.code)
			{
				TheApp()->StatusAdd( sBufl.GetLength() ? sBufl : CString(sBuf), 
					err->IsError() ? SV_ERROR : SV_MSG, err->IsError() ? true : false );
				if (err->IsError())
					m_command.GetHead()->SetTriggerError();
				return;
			}
		}
		// warn, failed, fatal
		m_command.GetHead()->OnOutputError( level, sBuf, 
						sBufl.GetLength() ? sBufl : CString(sBuf) );
	}
}

void CGuiClientUser::ErrorPause( char *errBuf, Error *e )
{
	m_command.GetHead()->OnErrorPause( CString(errBuf), e );
}

void CGuiClientUser::InputData( StrBuf *strBuf, Error *e )
{
    m_command.GetHead()->OnInputData(strBuf, e);
}

int CGuiClientUser::Resolve( ClientMerge *m, Error *e )
{
    return m_command.GetHead()->OnResolve(m, e);
}

void CGuiClientUser::Prompt( const StrPtr &msg, StrBuf &rsp, int noEcho, Error *e )
{
	m_command.GetHead()->OnPrompt( msg, rsp, noEcho, e );
}

// The following member functions are not used by the gui, so the
// server should not be invoking them
#ifdef _DEBUG
	void	CGuiClientUser::Merge( FileSys *base, FileSys *leg1, FileSys *leg2, 
						   FileSys *result, Error *e )
		{ ASSERT(0); }
	void	CGuiClientUser::Edit( FileSys *f1, Error *e )
		{ ASSERT(0); }
	void	CGuiClientUser::Help( char **help )
		{ ASSERT(0); }
#endif
# Change User Description Committed
#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/gui/p4api/GuiClientUser.cpp
#1 16169 perforce_software Move files to follow new path scheme for branches.
//guest/perforce_software/p4win/gui/p4api/GuiClientUser.cpp
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.