Perforce.xcscheme #1

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
   LastUpgradeVersion = "0460"
   version = "1.7">
   <BuildAction
      parallelizeBuildables = "YES"
      buildImplicitDependencies = "YES">
      <PreActions>
         <ExecutionAction
            ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
            <ActionContent
               title = "Run Script"
               scriptText = "&#10;if [[ $CONFIGURATION == Release &amp;&amp; $DEPLOYMENT_LOCATION == YES ]]; then&#10;    # Reconfigure output to file (overwrite)&#10;#    exec &gt; $PROJECT_DIR/build.log 2&gt;&amp;1&#10;    echo &quot;Updating build info...&quot;&#10;else&#10;    # Bail out during normal build&#10;    exit&#10;fi&#10;&#10;# Update build info&#10;PLIST=${PROJECT_DIR}/${INFOPLIST_FILE}&#10;&#10;# Get build date&#10;BUILD_DATE=$(date +&apos;%m/%d/%Y&apos;)&#10;/usr/libexec/Plistbuddy -c &quot;Delete :BuildDate&quot; &quot;${PLIST}&quot;&#10;/usr/libexec/Plistbuddy -c &quot;Add :BuildDate string ${BUILD_DATE}&quot; &quot;${PLIST}&quot;&#10;echo &quot;note: Changed build date to ${BUILD_DATE}&quot;&#10;&#10;# Get and increment build number&#10;BUILD_NUMBER=$(/usr/libexec/PlistBuddy -c &quot;Print :CFBundleVersion&quot; &quot;${PLIST}&quot;)&#10;if [[ &quot;${BUILD_NUMBER}&quot; == &quot;&quot; ]]; then&#10;    BUILD_NUMBER=&quot;1&quot;&#10;else&#10;    BUILD_NUMBER=$(($BUILD_NUMBER + 1))&#10;fi&#10;/usr/libexec/Plistbuddy -c &quot;Set :CFBundleVersion ${BUILD_NUMBER}&quot; &quot;${PLIST}&quot;&#10;echo &quot;note: Changed build number to ${BUILD_NUMBER}&quot;&#10;">
               <EnvironmentBuildable>
                  <BuildableReference
                     BuildableIdentifier = "primary"
                     BlueprintIdentifier = "667AC23617390A6000E01C15"
                     BuildableName = "Piper.app"
                     BlueprintName = "Perforce"
                     ReferencedContainer = "container:Perforce.xcodeproj">
                  </BuildableReference>
               </EnvironmentBuildable>
            </ActionContent>
         </ExecutionAction>
      </PreActions>
      <BuildActionEntries>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "YES"
            buildForArchiving = "YES"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "667AC23617390A6000E01C15"
               BuildableName = "Piper.app"
               BlueprintName = "Perforce"
               ReferencedContainer = "container:Perforce.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
      </BuildActionEntries>
   </BuildAction>
   <TestAction
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      shouldUseLaunchSchemeArgsEnv = "YES"
      buildConfiguration = "Debug">
      <Testables>
      </Testables>
      <MacroExpansion>
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "667AC23617390A6000E01C15"
            BuildableName = "Piper.app"
            BlueprintName = "Perforce"
            ReferencedContainer = "container:Perforce.xcodeproj">
         </BuildableReference>
      </MacroExpansion>
   </TestAction>
   <LaunchAction
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      launchStyle = "0"
      useCustomWorkingDirectory = "NO"
      buildConfiguration = "Debug"
      ignoresPersistentStateOnLaunch = "NO"
      debugDocumentVersioning = "YES"
      allowLocationSimulation = "YES">
      <BuildableProductRunnable>
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "667AC23617390A6000E01C15"
            BuildableName = "Piper.app"
            BlueprintName = "Perforce"
            ReferencedContainer = "container:Perforce.xcodeproj">
         </BuildableReference>
      </BuildableProductRunnable>
      <AdditionalOptions>
      </AdditionalOptions>
   </LaunchAction>
   <ProfileAction
      shouldUseLaunchSchemeArgsEnv = "YES"
      savedToolIdentifier = ""
      useCustomWorkingDirectory = "NO"
      buildConfiguration = "Release"
      debugDocumentVersioning = "YES">
      <BuildableProductRunnable>
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "667AC23617390A6000E01C15"
            BuildableName = "Piper.app"
            BlueprintName = "Perforce"
            ReferencedContainer = "container:Perforce.xcodeproj">
         </BuildableReference>
      </BuildableProductRunnable>
   </ProfileAction>
   <AnalyzeAction
      buildConfiguration = "Debug">
   </AnalyzeAction>
   <ArchiveAction
      buildConfiguration = "Release"
      revealArchiveInOrganizer = "NO">
      <PostActions>
         <ExecutionAction
            ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
            <ActionContent
               title = "Run Script"
               scriptText = "&#10;if [[ $CONFIGURATION == Release &amp;&amp; $DEPLOYMENT_LOCATION == YES ]]; then&#10;    # Reconfigure output to file (append)&#10;#    exec &gt;&gt; $PROJECT_DIR/build.log 2&gt;&amp;1&#10;    echo &quot;Archiving...&quot;&#10;else&#10;    # Bail out during normal build&#10;    exit&#10;fi&#10;&#10;# Dump environment variables&#10;#printenv &gt; ~/Desktop/printenv.txt&#10;&#10;PROJECT=&quot;${PRODUCT_NAME//[[:space:]]/}&quot;&#10;&#10;DMG_DIR=$PROJECT_DIR/dist&#10;BIN_DIR=$PROJECT_DIR/bin&#10;&#10;DMG_FILE=$DMG_DIR/$PROJECT.dmg&#10;BIN_FILE=$BIN_DIR/$FULL_PRODUCT_NAME&#10;&#10;PRODUCT_DIR=$ARCHIVE_PATH/Products$INSTALL_PATH&#10;PRODUCT_FILE=$PRODUCT_DIR/$FULL_PRODUCT_NAME&#10;&#10;# Print variables&#10;&#10;echo &quot;note: PROJECT=${PROJECT}&quot;&#10;echo &quot;note: DMG_DIR=${DMG_DIR}&quot;&#10;echo &quot;note: BIN_DIR=${BIN_DIR}&quot;&#10;echo &quot;note: DMG_FILE=${DMG_FILE}&quot;&#10;echo &quot;note: BIN_FILE=${BIN_FILE}&quot;&#10;echo &quot;note: PRODUCT_DIR=${PRODUCT_DIR}&quot;&#10;echo &quot;note: PRODUCT_FILE=${PRODUCT_FILE}&quot;&#10;&#10;# Create directories&#10;&#10;echo &quot;note: Creating folders: ${DMG_DIR} ${BIN_DIR}&quot;&#10;mkdir -p &quot;${DMG_DIR}&quot;&#10;mkdir -p &quot;${BIN_DIR}&quot;&#10;&#10;# Creating dmg&#10;&#10;if [ -a &quot;/tmp/tmp.dmg&quot; ]; then&#10;    rm &quot;/tmp/tmp.dmg&quot;&#10;fi&#10;&#10;hdiutil create /tmp/tmp.dmg -ov -volname &quot;${PROJECT}&quot; -fs HFS+ -srcfolder &quot;${PRODUCT_DIR}/..&quot;&#10;&#10;if [ -a &quot;${DMG_FILE}&quot; ]; then&#10;    echo &quot;note: Removing dmg: ${DMG_FILE}&quot;&#10;    rm &quot;${DMG_FILE}&quot;&#10;fi&#10;&#10;echo &quot;note: Creating dmg: ${DMG_FILE}&quot;&#10;hdiutil convert /tmp/tmp.dmg -format UDZO -o &quot;${DMG_FILE}&quot;&#10;&#10;# Copy executable&#10;&#10;if [ -a &quot;${BIN_FILE}&quot; ]; then&#10;    echo &quot;note: Removing executable: ${BIN_FILE}&quot;&#10;    rm -r &quot;${BIN_FILE}&quot;&#10;fi&#10;&#10;echo &quot;note: Copying executable: ${PRODUCT_FILE}&quot;&#10;cp -r &quot;${PRODUCT_FILE}&quot; &quot;${BIN_FILE}&quot;&#10;&#10;# Checking for errors&#10;&#10;if [[ ! -d &quot;${DMG_FILE}&quot; &amp;&amp; ! -e &quot;${DMG_FILE}&quot; ]] ; then&#10;    osascript -e &apos;display notification &quot;dmg creation failed&quot; with title &quot;Xcode Error&quot;&apos;&#10;    echo &quot;error: dmg creation failed&quot;&#10;    exit 1&#10;fi&#10;&#10;if [[ ! -d &quot;${BIN_FILE}&quot; &amp;&amp; ! -e &quot;${BIN_FILE}&quot; ]] ; then&#10;    osascript -e &apos;display notification &quot;Copying executable creation failed&quot; with title &quot;Xcode Error&quot;&apos;&#10;    echo &quot;error: Copying executable creation failed&quot;&#10;    exit 1&#10;fi&#10;&#10;echo &quot;note: Archive completed&quot;&#10;osascript -e &apos;display notification &quot;Archive DMG completed&quot; with title &quot;Xcode&quot;&apos;">
               <EnvironmentBuildable>
                  <BuildableReference
                     BuildableIdentifier = "primary"
                     BlueprintIdentifier = "667AC23617390A6000E01C15"
                     BuildableName = "Piper.app"
                     BlueprintName = "Perforce"
                     ReferencedContainer = "container:Perforce.xcodeproj">
                  </BuildableReference>
               </EnvironmentBuildable>
            </ActionContent>
         </ExecutionAction>
      </PostActions>
   </ArchiveAction>
</Scheme>
# Change User Description Committed
#1 15071 alan_petersen Populate -o //guest/perforce_software/piper/...
//guest/alan_petersen/piper/....
//guest/perforce_software/piper/mac/R2.0/Perforce.xcodeproj/xcshareddata/xcschemes/Perforce.xcscheme
#1 12962 alan_petersen Populate -o //guest/perforce_software/piper/mac/main/...
//guest/perforce_software/piper/mac/R2.0/....
//guest/perforce_software/piper/mac/main/Perforce.xcodeproj/xcshareddata/xcschemes/Perforce.xcscheme
#1 12961 alan_petersen Piper 2.0 Mega Update

New Features/Functionality
- Added help menu redirecting to URL.
- Added readonly property for creating new workspaces.
- Added html hyperlinks for Copy link functionality.
- Added functionality for managing Finder Favorite items in sidebar.
- Redesigned the way mapping is stored in Piper.
- First version of syncing finder sidebar items with workspace mapping.
- Small sorting improvements.
- Creating Projects directory inside users home folder.
- Adding Projects folder to finder sidebar item.
- Creating and removing symbolic links accordingly to mapped folders.
- Preventing duplicate names in symbolic links.
- Refreshing symbolic links on mapping change inside application.
- Storing workspace and server details in p4 configuration for other applications to use.
- Added contextual menu items for Finder integration.
- Added services menu for Adobe Illustrator integration.
- Keyboard shortcuts for Illustrator integration.
- Code refactoring and fixes for mapping issues.
- Added Finder functionality to edit all files in folder.
- Added user friendly message when editing a file using Finder outside the workspace.
- Implemented hidden automatic login when opening application using Finder integration.
- Logging to file in ~/Library/Logs
- Unified workspace and all files views to show both local and depot files and folders.
- Removed my workspace view references and logic.
- Editing unmapped files on server.
- First version of adding file to unmapped folders.
- Showing opened by and edit actions in column details for all depot files.
- Improved mappings functionality.
- Enabled same feature options for mapped and unmapped folders and files.
- Redesigned from scratch mapping and unmapping procedures for adding and removing files.
- Implemented cleaning workspace using new mapping functionality. Removed debug overlay coloring.
- Automated workspace creation
- Improvements in editing files already mapped to workspace.
- Implemented deleting remote files.
- Implemented first version of move operation for remote files.
- Removing last workspace information when disconnecting from workspace using app menu.
- Implemented editing and submitting using symbolic links in project folder. New finder menu service for symbolic links Show in Piper which acts like share link functionality.
- New icons for files and folders not tracked in the filesystem.
- Improvements in showing file using share link.
- Switched to new way of retrieving files in order to show user changes.
- Redesigned and implemented new functionality for chaining operations with mapping.
- Improvements and redesign of Edit/add actions to use new chaining logic . Fixed issue with file edit.
- Improvements in window showing when using services.
- Simplified file loading so the local files appears only when remote are also loaded.
- Improved deleting of untracked files to avoid mapping and marking for delete.
- Enabling simple copy paste and moving of remote and local files.
- Added abort for exception handling in order to force crashing application on critical failures
- Added custom exception handling for catching runtime errors to log and crash instead of continuing in unstable state.
- Changed file copying to use mark for add .
- Simplified and fixed responding file representations to mapping changes.

Bug Fixes
- Fixed crash when synchronizing.
- Fixed sync issue when downloading directory without file size information.
- Fixed issue with unread list crashing when file is not existing on disk.
- Fixed incorrect sync progress calculation.
- Removed relative path issues.
- Fixed many of case-sensitivity problems.
- Fixed deprecated methods and related issues in OS X 10.10.
- Fixed folder rename not updating in column view. Revised and fixed many potential problems from implicit casting.
- Fixed missing sync button on fast sync completion.
- Refreshing mapping on synchronization. Fixed symbolic links not appearing until app is restarted.
- Fixed latest crashing of autosync.
- Fixed loading indicator issues.
- Fixed and redesigned submit dialog to work correctly with Submit All Files option in Finder.
- Fixed multiple error messages on network outage. Redesigned showing errors in main window.
- Fixed opening random locations when using Finder integration.
- Fixed issue when panel was detached from parent window.
- Fixed bug when creating new workspace wouldn't store default settings.
- Fixed memory issues with network operations.
- Fixes in relogging mappings and file listing.
- Improvements in editing unmapped files.
- Fixed crash when adding file outside workspace.
- Fixed breadcrumbs control issue.
- Fixed issue with double parent folders when opening unmapped files.
- Fixed crashes on sync after mapping new files.
- Fixed issue with editing file using Finder
-- Merging code and additional fixes in add button functionality.
- Fixed unsync not working
- Fixed submit panel issue not selecting files with different name case.
- Fixed missing revert and sync to workspace actions in some cases.
- Fixed issue with Submit and Edit finder actions. Improvements in stability of finder integration.
- Fixed issue with unsubmitted folders breaking status of files inside.
- Fixed issue with added files not showing correct icon and status.
- Fixed bug with file edit resulting in a new directory named exactly like a file.
- Fixed issue with reloading of subpath resulting in untracked folders.
- Fixed mapping issue when result was always view mapping not relative.
- Fixed submit panel showing more than once.
- Fixed illustrator services not working.
- Fixed userdefaults preferences problem with workspace name being null.
- Fixed userdefaults keypath problem of dot-containing workspace names.
- Forcing recreating of browser to possibly prevent pre-10.10 errors with automatic workspace selection.
- Fixed adding file to depot not presenting correct icon.
- Fixed issues with reverting a file that was marked for add.
- Presenting error when trying to submit untracked files.
- Fixed issue when submit files service crashed when using unmapped files.
- Fixed file representation disappearing when removing file.
- Fixed issue with symlinks resolving working on 10.10 only. Issue related to workspace selection not showing.
- Fixed error panel method calls unavailable in Mac OS versions before 10.10. Issue related to hanging error panels.
- Fixed removing a local file resulting in action progress freezing.
- Fixed open file not working after edit.
- Fixing crash when mapping changed. Issue related to moving local file to unmapped folder and other similar cases.