<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <assemblyIdentity version="2006.1.7.9155" processorArchitecture="X86" name="Perforce Software.Perforce.P4Win" type="win32" /> <description>Perforce Windows Client</description> <dependency> <dependentAssembly> <assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="X86" publicKeyToken="6595b64144ccf1df" language="*" /> </dependentAssembly> </dependency> </assembly>
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 22464 | allender | "Forking branch Main of perforce-software-p4win to allender-p4win." | ||
//guest/perforce_software/p4win/main/gui/res/P4Win.manifest | |||||
#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | ||
//guest/perforce_software/p4win/gui/res/P4Win.manifest | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |