/******************************************************************************* * Copyright (c) 2007, Perforce Software, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PERFORCE * SOFTWARE, INC. BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. *******************************************************************************/ #include "stdhdrs.h" #include "strbuf.h" #include "vararray.h" #include "strdict.h" #include "strtable.h" #include "error.h" #include "varlist.h" //------------------------------------------------------------------------------ // VarList class implementation //------------------------------------------------------------------------------ // Import variables from another VarList void VarList::Import( VarList *other ) { StrRef var, val; int i; for( i = 0; other->vars.GetVar( i, var, val ); i++ ) vars.ReplaceVar( var.Text(), val.Text() ); } // // Export variables in this list to a VarArray of strings - ready for use in // environ. // void VarList::Export( VarArray *va ) { StrRef var, val; StrBuf t; for( int i = 0; vars.GetVar( i, var, val ); i++ ) { t.Clear(); t << var << "=" << val; va->Put( strdup( t.Text() ) ); } } // Set a variable void VarList::SetVar( const char *var, const char *val ) { if( vars.GetVar( var ) ) vars.ReplaceVar( var, val ); else vars.SetVar( var, val ); } void VarList::SetVar( StrPtr &var, StrPtr &val ) { SetVar( var.Text(), val.Text() ); } // Get the value of a variable StrPtr * VarList::GetVar( const char *var ) { return vars.GetVar( var ); } StrPtr * VarList::GetVar( StrPtr &var ) { return GetVar( var.Text() ); } void VarList::DeleteVar( const char *var ) { vars.RemoveVar( var ); } // Debugging void VarList::Dump() { int i; StrRef var, val; for( i = 0; vars.GetVar( i, var, val ); i++ ) printf( "\t%s=%s\n", var.Text(), val.Text() ); }
# | Change | User | Description | Committed | |
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#1 | 7841 | brett |
Initial branch of the Unix Perforce Server Control tool. See if this can be made to operate under Windows. |
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//guest/tony_smith/perforce/p4dctl/src/varlist.cpp | |||||
#2 | 7184 | Tony Smith |
Fix bug that prevented globally defined environment variables from being overridden by local definitions. The diffs here are a little large because the most sensible way to do this was to switch to using dictionaries for building the environment vars (to make replacing values easy), and then convert them to a VarArray later in a format that can be used as an environ pointer. |
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#1 | 5945 | Tony Smith |
Release p4dctl, a program for starting/stopping Perforce services on Unix operating systems. Similar to, and developed in concert with, Sven Erik Knop's p4dcfg. For example: p4dctl start -a Can start multiple P4D, P4P, P4Web, or P4FTP servers in one easy command line. It can be executed by root, or by the 'owners' of the configured services and it maintains pidfiles no matter who uses it (so they remain accurate). An init script using p4dctl will typically just use: p4dctl start -a p4dctl stop -a p4dctl restart -a And check the exit status. |