// // Copyright 1997 Nicholas J. Irias. All rights reserved. // // // Cmd_PrepEdit.cpp #include "stdafx.h" #include "p4win.h" #include "cmd_get.h" #include "cmd_listopstat.h" #include "cmd_prepedit.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNCREATE(CCmd_PrepEdit, CP4Command) CCmd_PrepEdit::CCmd_PrepEdit(CGuiClient *client) : CP4Command(client) { m_ReplyMsg= WM_P4PREPEDIT; m_TaskName= _T("PrepEdit"); m_WarnIfLocked = FALSE; } BOOL CCmd_PrepEdit::Run(LPCTSTR filespec, BOOL getHead, BOOL addFile) { // Record the args m_FileName=filespec; m_GetHead=getHead; m_AddFile=addFile; return CP4Command::Run(); } void CCmd_PrepEdit::PreProcess(BOOL& done) { Error e; CStringList files; CString temp; // Get the file at head if required if(m_GetHead) { CCmd_Get *pCmd1= new CCmd_Get(m_pClient); pCmd1->Init(m_ReplyWnd, RUN_SYNC, HOLD_LOCK); pCmd1->SetOpeningForEdit(TRUE); temp= m_FileName+_T("#head"); files.AddHead(temp); if(pCmd1->Run(&files, FALSE) ) m_FatalError= pCmd1->GetError(); else { delete pCmd1; m_ErrorTxt= _T("Unable to run Sync"); m_FatalError=TRUE; return; } pCmd1->CloseConn(&e); // Make sure depot window gets updated (and pCmd1 is deleted) ::PostMessage( m_ReplyWnd, pCmd1->GetReplyMsg(), (WPARAM) pCmd1, 0); } // Edit the file CCmd_ListOpStat *pCmd2= new CCmd_ListOpStat(m_pClient); pCmd2->Init(m_ReplyWnd, RUN_SYNC); pCmd2->SetWarnIfLocked(m_WarnIfLocked); files.RemoveAll(); files.AddHead(m_FileName); if(pCmd2->Run(&files, m_AddFile ? P4ADD : P4EDIT) ) m_FatalError= pCmd2->GetError(); else { delete pCmd2; m_ErrorTxt= _T("Unable to run Edit"); m_FatalError=TRUE; return; } pCmd2->CloseConn(&e); // Make sure depot window gets updated (and pCmd1 is deleted) ::PostMessage( m_ReplyWnd, pCmd2->GetReplyMsg(), (WPARAM) pCmd2, 0); // Note: // By setting done=TRUE, we prevent the main ExecCommand loop from running, // so this command will consist only of the subcommands that were invoked // in PreProcess() done=TRUE; }
# | Change | User | Description | Committed | |
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#1 | 11099 | brkarpala | Integrate p4win from //guest/perforce_software/p4win/...@8562 | ||
//guest/perforce_software/p4win/gui/p4api/Cmd_PrepEdit.cpp | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |