cli is a small function that gets everything going.
Usage:
let cli = require('./cli');
cli({
cliArgs: argv, // Required
inputStream: inputStream, // Required
outputStream: outputStream // Required
})
.then(...);
In ember-cli we pass a UI
instance around. Instead of calling
console.log
or writing things directly to process.stdout
we access
those through this wrapper. This makes our code testing friendly
because it lets us simulate user input and it lets us verify if the output
matches the expected output in tests.
ui.prompt(options).then(...)
can be used to get user input. It wraps the inquirer node
package. See its documentation for
usage instructions. Note: Navigation with
arrow keys doesn't work properly on windows, only use prompt types with
text input.
ui.write()
can be used to write something to the output stream. It's just
this.outputStream.write(data);
internally.
ui.inputStream
, ui.outputStream
can be used for things that require a
stream. Also nice for testing, e.g. simulating input.
Located in lib/commands/
. They get picked up by requireAsHash()
automatically.
The CLI constructs command instances with dependencies including ui, analytics, commands, project, etc. The plan is for these to eventually be constructed and wired up via a dependency injection container.
The following file structure is expected (Demonstrated on the imaginary
command develop-ember-cli
):
// e.g. commands/develop-ember-cli.js
let Command = require('../models/command');
module.exports = Command.extend({
name: 'develop-ember-cli', // Optional, default is the filename
// Powered by some magic in getCallerFile()
key: 'developEmberCLI', // Optional, default is the camelized name
description: 'Explanation', // Optional
aliases: ['d', 'go-tomster'], // Optional, default is an empty array
works: 'everywhere', // 'insideProject', 'outsideProject' or 'everywhere'
// Optional, default is 'insideProject'
availableOptions: [ // Optional, default is an empty array
{
name: 'package-name', // Required
key: 'packageName' // Optional, default is the camelized name
description: '...', // Optional
type: String, // Required
default: 'ember-cli', // Optional, default is undefined
required: false // Optional, default is false
},
...
],
anonymousOptions: [
'<option-1>',
'<option-2>',
...
],
run(options) { // Required
// options === { packageName, ... }
// Run tasks and return a promise
},
printDetailedHelp() { // Optional
this.ui.write('Detailed help...');
}
});
For more information on possible option types, see the documentation for the nopt library.
Best practice is to use the run()
function only to execute tasks. The real
work should be done in these tasks, then.
The promise returned by run()
should either
undefined
Error
instance if the error is unhandledundefined
if it was handled. In this case the command
should log something via the ui
first.requireAsHash()
assembles from the files in commands/
a hash that looks
like this:
{
DevelopEmberCLI: require('commands/develop-ember-cli'),
...
}
ember serve <arg-option (Default: something)>
--port (Default: 4200) Description 1
--important-option (Required) Description 2
ember serve
<arg-option
, >
--port
, --important-option
(Default: something)
, (Default: 4200)
Description 1
, Description 2
(Required)
Located in lib/tasks
. They get picked up by requireAsHash()
automatically.
Tasks do the real work. They should also do only one thing: For example there
are separate bower-install
and npm-install
tasks, not just one unified
install
task. And they should not call other tasks: For example
install-blueprint
shouldn't call npm-install
directly. That's because the
task sequence is determined by the command and thus should be declared there.
The command constructs task instances with dependencies including ui, analytics, project, etc. The plan is for these to eventually be constructed and wired up via a dependency injection container.
A task's run
method has to return a promise which resolves or rejects
depending on whether it ran through successfully or not.
The promise of a task should either
undefined
Error
instance if the error is unhandledundefined
if it was handled. In this case the task should
log something via the ui
first.So, tasks don't have a return value per design.
The file format of a task looks like this:
// tasks/npm-install.js
let Task = require('../task');
module.exports = Task.extend({
run(options) {
// return promise
}
});
requireAsHash()
assembles from the files in tasks/
a hash that looks like this:
{
NpmInstall: require('tasks/npm-install'),
...
}
console.log
, we've our own logging systemsome-thing
)someThing
)SomeThing
)url
, id
, rootURL
(property) or URL
, URLParser
(class)Url
,rootUrl
rootURL
let cool = 123, supercool = 456;
)This list only contains style decisions not already covered by ESLint (e.g. mandatory semicolons and other rules are omitted).
// Correct
return someFunction(
someArgument,
otherArgument
);
// Wrong
return someFunction(
someArgument,
otherArgument
);
// Correct
return returnsAPromise()
.then(...)
.catch(...);
// Wrong
return retursAPromise().then(...)
.catch(...);
Custom error classes should end with the suffix "Error".
function CustomError() {
this.stack = (new Error()).stack;
}
CustomError.prototype = Object.create(Error.prototype);
CustomError.prototype.name = 'CustomError';
Also a message
property should be set: Either in the constructor or as a property on CustomError.prototype
.
When requiring modules, we should be aware of their effect on startup time. If they introduce a noticeable penalty, and are not needed except for some task/command we should require them lazily. Obviously a few small modules won't make a difference, but eagerly requiring npm + bower and all of lodash will add a second to startup time.
The following example eagerly requires npm, but only truly requires it
when that task is invoked, not for ember help
ember version
or even
ember server
. This introduces a 200ms-300ms startup penalty.
let npm = require('npm');
module.exports = Task.extend({
run() {
npm.install() // or something
}
});
If a dependency (like bower or npm) turns out to have high startup cost, we should require them lazily. This also allows us to inject alternative dependencies at construction time. Some future DI refactoring can likely automate this process.
example:
module.exports = Task.extend({
init() {
this.npm = this.npm || require('npm');
},
run() {
this.npm.install() // or something
}
});
Since JavaScript uses an event loop, the use of blocking and compute intensive operations is discouraged. The general recommendation is to use asynchronous operations.
However, there are exceptions. Node's own require
statement is synchronous. It
is mainly used at program startup and only for a handful of files. Consequently,
although it being synchronous, using it is harmless. Same thing goes for
synchronous file globs in combination with require
at startup.
The use of asynchronous code is mainly important for file walking operations during runtime. For example for globbing a large amount of files or recursive copying/deleting of folder structures. These operations generally take a long time to complete and would if implemented synchronously disrupt progress animations or delay server responses.
An advantage of asynchronous operations is that libraries can use it to
offer increased reliability. For example the popular file deletion library
rimraf uses setTimeout
and a limited amount of retries after increasing
time intervals to mitigate EBUSY errors on
windows.
Also, libraries can use asynchronicity to offload work onto worker threads. By
providing an asynchronous API, fixes and optimizations can be implemented
transparently without breaking API compatibility.
## Architecture ![embercli architecture](./assets/architecture/Ember-CLI%20architecture.png) ## Overview - **cli** parses args and calls the respective **command** - **command** calls a sequence of **tasks** - **tasks** do the actual work ## The different components of ember-cli ### cli() cli is a small function that gets everything going. Usage: ``` JavaScript let cli = require('./cli'); cli({ cliArgs: argv, // Required inputStream: inputStream, // Required outputStream: outputStream // Required }) .then(...); ``` ## UI In ember-cli we pass a `UI` instance around. Instead of calling `console.log` or writing things directly to `process.stdout` we access those through this wrapper. This makes our code testing friendly because it lets us simulate user input and it lets us verify if the output matches the expected output in tests. `ui.prompt(options).then(...)` can be used to get user input. It wraps the [inquirer node package](https://github.com/SBoudrias/Inquirer.js). See its documentation for usage instructions. Note: Navigation with arrow keys doesn't work properly on windows, only use prompt types with text input. `ui.write()` can be used to write something to the output stream. It's just `this.outputStream.write(data);` internally. `ui.inputStream`, `ui.outputStream` can be used for things that require a stream. Also nice for testing, e.g. simulating input. ### Commands Located in `lib/commands/`. They get picked up by `requireAsHash()` automatically. The CLI constructs command instances with dependencies including ui, analytics, commands, project, etc. The plan is for these to eventually be constructed and wired up via a dependency injection container. The following file structure is expected (Demonstrated on the imaginary command `develop-ember-cli`): ``` JavaScript // e.g. commands/develop-ember-cli.js let Command = require('../models/command'); module.exports = Command.extend({ name: 'develop-ember-cli', // Optional, default is the filename // Powered by some magic in getCallerFile() key: 'developEmberCLI', // Optional, default is the camelized name description: 'Explanation', // Optional aliases: ['d', 'go-tomster'], // Optional, default is an empty array works: 'everywhere', // 'insideProject', 'outsideProject' or 'everywhere' // Optional, default is 'insideProject' availableOptions: [ // Optional, default is an empty array { name: 'package-name', // Required key: 'packageName' // Optional, default is the camelized name description: '...', // Optional type: String, // Required default: 'ember-cli', // Optional, default is undefined required: false // Optional, default is false }, ... ], anonymousOptions: [ '<option-1>', '<option-2>', ... ], run(options) { // Required // options === { packageName, ... } // Run tasks and return a promise }, printDetailedHelp() { // Optional this.ui.write('Detailed help...'); } }); ``` For more information on possible option types, see the [documentation for the nopt library](https://github.com/npm/nopt). Best practice is to use the `run()` function only to execute tasks. The real work should be done in these tasks, then. The promise returned by `run()` should either - resolve to `undefined` - reject with an `Error` instance if the error is unhandled - or reject with `undefined` if it was handled. In this case the command should log something via the `ui` first. `requireAsHash()` assembles from the files in `commands/` a hash that looks like this: ``` JavaScript { DevelopEmberCLI: require('commands/develop-ember-cli'), ... } ``` #### Usage instructions formatting ``` ember serve <arg-option (Default: something)> --port (Default: 4200) Description 1 --important-option (Required) Description 2 ``` ##### Formatting colors - white: `ember serve` - yellow: `<arg-option `, `>` - cyan: `--port`, `--important-option` - cyan: `(Default: something)`, `(Default: 4200)` - white: `Description 1`, `Description 2` - cyan: `(Required)` ### Tasks Located in `lib/tasks`. They get picked up by `requireAsHash()` automatically. Tasks do the real work. They should also do only one thing: For example there are separate `bower-install` and `npm-install` tasks, not just one unified `install` task. And they should not call other tasks: For example `install-blueprint` shouldn't call `npm-install` directly. That's because the task sequence is determined by the command and thus should be declared there. The command constructs task instances with dependencies including ui, analytics, project, etc. The plan is for these to eventually be constructed and wired up via a dependency injection container. A task's `run` method has to return a promise which resolves or rejects depending on whether it ran through successfully or not. The promise of a task should either - fulfill to `undefined` - reject with an `Error` instance if the error is unhandled - or reject with `undefined` if it was handled. In this case the task should log something via the `ui` first. So, tasks don't have a return value per design. The file format of a task looks like this: ``` JavaScript // tasks/npm-install.js let Task = require('../task'); module.exports = Task.extend({ run(options) { // return promise } }); ``` `requireAsHash()` assembles from the files in `tasks/` a hash that looks like this: ``` JavaScript { NpmInstall: require('tasks/npm-install'), ... } ``` ## Style guide - Everything async (except require) - Short files - Tests, tests, tests - Recommended line length <= 80 characters - No `console.log`, we've our own logging system - HTML and CSS: Double quotes, JavaScript: Single quotes - Naming conventions - Dasherized (`some-thing`) - file, folder and package names - CSS classes - HTML tags and attributes - Model relationships - Camel case (`someThing`) - JavaScript (and JSON) properties and variables - Pascal case (`SomeThing`) - JavaScript class names - Acronyms: - Okay: `url`, `id`, `rootURL` (property) or `URL`, `URLParser` (class) - Wrong: `Url`,`rootUrl` - We stick with how it's done in ember -> `rootURL` - No comma separated assignment statements (`let cool = 123, supercool = 456;`) - Line break at the end of every file - Make constructors take an options object to avoid order-dependence This list only contains style decisions not already covered by ESLint (e.g. mandatory semicolons and other rules are omitted). ### Indentation #### Multi-line return statement ``` JavaScript // Correct return someFunction( someArgument, otherArgument ); // Wrong return someFunction( someArgument, otherArgument ); ``` ``` JavaScript // Correct return returnsAPromise() .then(...) .catch(...); // Wrong return retursAPromise().then(...) .catch(...); ``` ### Custom errors Custom error classes should end with the suffix "Error". ``` JavaScript function CustomError() { this.stack = (new Error()).stack; } CustomError.prototype = Object.create(Error.prototype); CustomError.prototype.name = 'CustomError'; ``` Also a `message` property should be set: Either in the constructor or as a property on `CustomError.prototype`. ### Dependencies When requiring modules, we should be aware of their effect on startup time. If they introduce a noticeable penalty, and are not needed except for some task/command we should require them lazily. Obviously a few small modules won't make a difference, but eagerly requiring npm + bower and all of lodash will add a second to startup time. The following example eagerly requires npm, but only truly requires it when that task is invoked, not for `ember help` `ember version` or even `ember server`. This introduces a 200ms-300ms startup penalty. ```js let npm = require('npm'); module.exports = Task.extend({ run() { npm.install() // or something } }); ``` If a dependency (like bower or npm) turns out to have high startup cost, we should require them lazily. This also allows us to inject alternative dependencies at construction time. Some future DI refactoring can likely automate this process. example: ```js module.exports = Task.extend({ init() { this.npm = this.npm || require('npm'); }, run() { this.npm.install() // or something } }); ``` ### Sync vs async Since [JavaScript uses an event loop](https://nodejs.org/about/), the use of blocking and compute intensive operations is discouraged. The general recommendation is to use asynchronous operations. However, there are exceptions. Node's own `require` statement is synchronous. It is mainly used at program startup and only for a handful of files. Consequently, although it being synchronous, using it is harmless. Same thing goes for synchronous file globs in combination with `require` at startup. The use of asynchronous code is mainly important for file walking operations during runtime. For example for globbing a large amount of files or recursive copying/deleting of folder structures. These operations generally take a long time to complete and would if implemented synchronously disrupt progress animations or delay server responses. An advantage of asynchronous operations is that libraries can use it to offer increased reliability. For example the popular file deletion library rimraf uses `setTimeout` and a limited amount of retries after increasing time intervals to [mitigate EBUSY errors on windows](https://github.com/isaacs/rimraf/blob/master/rimraf.js#L20-L27). Also, libraries can use asynchronicity to offload work onto worker threads. By providing an asynchronous API, fixes and optimizations can be implemented transparently without breaking API compatibility.