For more information about symbols see following links
Underneath it uses real string property names which can easily be retrieved, however accidental collision with other property names is unlikely.
If you'd like to use native version when it exists and fallback to ponyfill if it doesn't, use es6-symbol as following:
var Symbol = require('es6-symbol');
If you want to make sure your environment implements Symbol
globally, do:
require('es6-symbol/implement');
If you strictly want to use polyfill even if native Symbol
exists (hard to find a good reason for that), do:
var Symbol = require('es6-symbol/polyfill');
Best is to refer to specification. Still if you want quick look, follow examples:
var Symbol = require('es6-symbol');
var symbol = Symbol('My custom symbol');
var x = {};
x[symbol] = 'foo';
console.log(x[symbol]); 'foo'
// Detect iterable:
var iterator, result;
if (possiblyIterable[Symbol.iterator]) {
iterator = possiblyIterable[Symbol.iterator]();
result = iterator.next();
while(!result.done) {
console.log(result.value);
result = iterator.next();
}
}
In your project path:
$ npm install es6-symbol
To port it to Browser or any other (non CJS) environment, use your favorite CJS bundler. No favorite yet? Try: Browserify, Webmake or Webpack
$ npm test
# es6-symbol ## ECMAScript 6 Symbol polyfill For more information about symbols see following links - [Symbols in ECMAScript 6 by Axel Rauschmayer](http://www.2ality.com/2014/12/es6-symbols.html) - [MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol) - [Specification](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-symbol-constructor) ### Limitations Underneath it uses real string property names which can easily be retrieved, however accidental collision with other property names is unlikely. ### Usage If you'd like to use native version when it exists and fallback to [ponyfill](https://ponyfill.com) if it doesn't, use *es6-symbol* as following: ```javascript var Symbol = require('es6-symbol'); ``` If you want to make sure your environment implements `Symbol` globally, do: ```javascript require('es6-symbol/implement'); ``` If you strictly want to use polyfill even if native `Symbol` exists (hard to find a good reason for that), do: ```javascript var Symbol = require('es6-symbol/polyfill'); ``` #### API Best is to refer to [specification](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-symbol-objects). Still if you want quick look, follow examples: ```javascript var Symbol = require('es6-symbol'); var symbol = Symbol('My custom symbol'); var x = {}; x[symbol] = 'foo'; console.log(x[symbol]); 'foo' // Detect iterable: var iterator, result; if (possiblyIterable[Symbol.iterator]) { iterator = possiblyIterable[Symbol.iterator](); result = iterator.next(); while(!result.done) { console.log(result.value); result = iterator.next(); } } ``` ### Installation #### NPM In your project path: $ npm install es6-symbol ##### Browser To port it to Browser or any other (non CJS) environment, use your favorite CJS bundler. No favorite yet? Try: [Browserify](http://browserify.org/), [Webmake](https://github.com/medikoo/modules-webmake) or [Webpack](http://webpack.github.io/) ## Tests [![Build Status](https://travis-ci.org/medikoo/es6-symbol.png)](https://travis-ci.org/medikoo/es6-symbol) $ npm test