EventEmitter3 is a high performance EventEmitter. It has been micro-optimized for various of code paths making this, one of, if not the fastest EventEmitter available for Node.js and browsers. The module is API compatible with the EventEmitter that ships by default with Node.js but there are some slight differences:
throw
an error when you emit an error
event and nobody is
listening.newListener
event is removed as the use-cases for this functionality are
really just edge cases.setMaxListeners
and it's pointless memory leak warnings. If you want to
add end
listeners you should be able to do that without modules complaining.listenerCount
function. Use EE.listeners(event).length
instead.fn.bind
.listeners
method can do existence checking instead of returning only arrays.It's a drop in replacement for existing EventEmitters, but just faster. Free performance, who wouldn't want that? The EventEmitter is written in EcmaScript 3 so it will work in the oldest browsers and node versions that you need to support.
$ npm install --save eventemitter3 # npm
$ component install primus/eventemitter3 # Component
$ bower install eventemitter3 # Bower
After installation the only thing you need to do is require the module:
var EventEmitter = require('eventemitter3');
And you're ready to create your own EventEmitter instances. For the API documentation, please follow the official Node.js documentation:
http://nodejs.org/api/events.html
We've upgraded the API of the EventEmitter.on
, EventEmitter.once
and
EventEmitter.removeListener
to accept an extra argument which is the context
or this
value that should be set for the emitted events. This means you no
longer have the overhead of an event that required fn.bind
in order to get a
custom this
value.
var EE = new EventEmitter()
, context = { foo: 'bar' };
function emitted() {
console.log(this === context); // true
}
EE.once('event-name', emitted, context);
EE.on('another-event', emitted, context);
EE.removeListener('another-event', emitted, context);
To check if there is already a listener for a given event you can supply the
listeners
method with an extra boolean argument. This will transform the
output from an array, to a boolean value which indicates if there are listeners
in place for the given event:
var EE = new EventEmitter();
EE.once('event-name', function () {});
EE.on('another-event', function () {});
EE.listeners('event-name', true); // returns true
EE.listeners('unknown-name', true); // returns false
# EventEmitter3 [![Version npm](https://img.shields.io/npm/v/eventemitter3.svg?style=flat-square)](http://browsenpm.org/package/eventemitter3)[![Build Status](https://img.shields.io/travis/primus/eventemitter3/master.svg?style=flat-square)](https://travis-ci.org/primus/eventemitter3)[![Dependencies](https://img.shields.io/david/primus/eventemitter3.svg?style=flat-square)](https://david-dm.org/primus/eventemitter3)[![Coverage Status](https://img.shields.io/coveralls/primus/eventemitter3/master.svg?style=flat-square)](https://coveralls.io/r/primus/eventemitter3?branch=master)[![IRC channel](https://img.shields.io/badge/IRC-irc.freenode.net%23primus-00a8ff.svg?style=flat-square)](https://webchat.freenode.net/?channels=primus) [![Sauce Test Status](https://saucelabs.com/browser-matrix/eventemitter3.svg)](https://saucelabs.com/u/eventemitter3) EventEmitter3 is a high performance EventEmitter. It has been micro-optimized for various of code paths making this, one of, if not the fastest EventEmitter available for Node.js and browsers. The module is API compatible with the EventEmitter that ships by default with Node.js but there are some slight differences: - Domain support has been removed. - We do not `throw` an error when you emit an `error` event and nobody is listening. - The `newListener` event is removed as the use-cases for this functionality are really just edge cases. - No `setMaxListeners` and it's pointless memory leak warnings. If you want to add `end` listeners you should be able to do that without modules complaining. - No `listenerCount` function. Use `EE.listeners(event).length` instead. - Support for custom context for events so there is no need to use `fn.bind`. - `listeners` method can do existence checking instead of returning only arrays. It's a drop in replacement for existing EventEmitters, but just faster. Free performance, who wouldn't want that? The EventEmitter is written in EcmaScript 3 so it will work in the oldest browsers and node versions that you need to support. ## Installation ```bash $ npm install --save eventemitter3 # npm $ component install primus/eventemitter3 # Component $ bower install eventemitter3 # Bower ``` ## Usage After installation the only thing you need to do is require the module: ```js var EventEmitter = require('eventemitter3'); ``` And you're ready to create your own EventEmitter instances. For the API documentation, please follow the official Node.js documentation: http://nodejs.org/api/events.html ### Contextual emits We've upgraded the API of the `EventEmitter.on`, `EventEmitter.once` and `EventEmitter.removeListener` to accept an extra argument which is the `context` or `this` value that should be set for the emitted events. This means you no longer have the overhead of an event that required `fn.bind` in order to get a custom `this` value. ```js var EE = new EventEmitter() , context = { foo: 'bar' }; function emitted() { console.log(this === context); // true } EE.once('event-name', emitted, context); EE.on('another-event', emitted, context); EE.removeListener('another-event', emitted, context); ``` ### Existence To check if there is already a listener for a given event you can supply the `listeners` method with an extra boolean argument. This will transform the output from an array, to a boolean value which indicates if there are listeners in place for the given event: ```js var EE = new EventEmitter(); EE.once('event-name', function () {}); EE.on('another-event', function () {}); EE.listeners('event-name', true); // returns true EE.listeners('unknown-name', true); // returns false ``` ## License [MIT](LICENSE)