//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "baseentity.h"
#include "sendproxy.h"
#include "ragdoll_shared.h"
#include "ai_basenpc.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
class CRagdollManager : public CBaseEntity
{
public:
DECLARE_CLASS( CRagdollManager, CBaseEntity );
DECLARE_SERVERCLASS();
DECLARE_DATADESC();
CRagdollManager();
virtual void Activate();
virtual int UpdateTransmitState();
void InputMaxRagdollCount(inputdata_t &data);
public:
CNetworkVar( int, m_iMaxRagdollCount );
bool m_bSaveImportant;
};
IMPLEMENT_SERVERCLASS_ST_NOBASE( CRagdollManager, DT_RagdollManager )
SendPropInt( SENDINFO( m_iMaxRagdollCount ), 6 ),
END_SEND_TABLE()
LINK_ENTITY_TO_CLASS( game_ragdoll_manager, CRagdollManager );
BEGIN_DATADESC( CRagdollManager )
DEFINE_KEYFIELD( m_iMaxRagdollCount, FIELD_INTEGER, "MaxRagdollCount" ),
DEFINE_KEYFIELD( m_bSaveImportant, FIELD_BOOLEAN, "SaveImportant" ),
DEFINE_INPUTFUNC( FIELD_INTEGER, "SetMaxRagdollCount", InputMaxRagdollCount ),
END_DATADESC()
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CRagdollManager::CRagdollManager( void )
{
m_iMaxRagdollCount = -1;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pInfo -
// Output : int
//-----------------------------------------------------------------------------
int CRagdollManager::UpdateTransmitState()
{
return SetTransmitState( FL_EDICT_ALWAYS );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CRagdollManager::Activate()
{
BaseClass::Activate();
s_RagdollLRU.SetMaxRagdollCount( m_iMaxRagdollCount );
}
void CRagdollManager::InputMaxRagdollCount(inputdata_t &inputdata)
{
m_iMaxRagdollCount = inputdata.value.Int();
s_RagdollLRU.SetMaxRagdollCount( m_iMaxRagdollCount );
}
bool RagdollManager_SaveImportant( CAI_BaseNPC *pNPC )
{
#ifdef HL2_DLL
CRagdollManager *pEnt = (CRagdollManager *)gEntList.FindEntityByClassname( NULL, "game_ragdoll_manager" );
if ( pEnt == NULL )
return false;
if ( pEnt->m_bSaveImportant )
{
if ( pNPC->Classify() == CLASS_PLAYER_ALLY || pNPC->Classify() == CLASS_PLAYER_ALLY_VITAL )
{
return true;
}
}
#endif
return false;
}
# |
Change |
User |
Description |
Committed |
|
#1
|
5817 |
Knut Wikstrom |
Added base Valve SDK code to start modding. |
|
|