//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "gamevars_shared.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
// some shared cvars used by game rules
ConVar mp_forcecamera(
"mp_forcecamera",
"0",
FCVAR_REPLICATED,
"Restricts spectator modes for dead players" );
ConVar mp_allowspectators(
"mp_allowspectators",
"1.0",
FCVAR_REPLICATED,
"toggles whether the server allows spectator mode or not" );
ConVar friendlyfire(
"mp_friendlyfire",
"0",
FCVAR_REPLICATED | FCVAR_NOTIFY );