ps.1.1 ; t0: ; texture: dudv map ; texcoords: dudvmap texcoords ; t1: ; texture: refraction render target ; texcoords: tex t0 ; sample dudv map texbem t1, t0 ; refraction mul r0, t1, c0
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5817 | Knut Wikstrom | Added base Valve SDK code to start modding. |