//===== Copyright 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef ANALOGCODE_H
#define ANALOGCODE_H
#ifdef _WIN32
#pragma once
#endif
#include "inputsystem/InputEnums.h"
//-----------------------------------------------------------------------------
// Macro to get at joystick codes
//-----------------------------------------------------------------------------
#define JOYSTICK_AXIS( _joystick, _axis ) ( JOYSTICK_FIRST_AXIS + ((_joystick) * MAX_JOYSTICK_AXES) + (_axis) )
//-----------------------------------------------------------------------------
// Enumeration for analog input devices. Includes joysticks, mousewheel, mouse
//-----------------------------------------------------------------------------
enum AnalogCode_t
{
MOUSE_X = 0,
MOUSE_Y,
MOUSE_WHEEL,
JOYSTICK_FIRST_AXIS,
JOYSTICK_LAST_AXIS = JOYSTICK_AXIS( MAX_JOYSTICKS-1, MAX_JOYSTICK_AXES-1 ),
ANALOG_CODE_LAST,
};
#endif // ANALOGCODE_H
# |
Change |
User |
Description |
Committed |
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#1
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5817 |
Knut Wikstrom |
Added base Valve SDK code to start modding. |
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