using Perforce.P4; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; namespace p4api.net.unit.test { /// <summary> ///This is a test class for ClientMetadataTest and is intended ///to contain all ClientMetadataTest Unit Tests ///</summary> [TestClass()] public class ClientMetadataTest { private TestContext testContextInstance; /// <summary> ///Gets or sets the test context which provides ///information about and functionality for the current test run. ///</summary> public TestContext TestContext { get { return testContextInstance; } set { testContextInstance = value; } } #region Additional test attributes // //You can use the following additional attributes as you write your tests: // //Use ClassInitialize to run code before running the first test in the class //[ClassInitialize()] //public static void MyClassInitialize(TestContext testContext) //{ //} // //Use ClassCleanup to run code after all tests in a class have run //[ClassCleanup()] //public static void MyClassCleanup() //{ //} // //Use TestInitialize to run code before running each test //[TestInitialize()] //public void MyTestInitialize() //{ //} // //Use TestCleanup to run code after each test has run //[TestCleanup()] //public void MyTestCleanup() //{ //} // #endregion /// <summary> ///A test for Address ///</summary> [TestMethod()] public void AddressTest() { ClientMetadata target = new ClientMetadata(); string expected = "10.0.102.80:18020"; string actual; target.Address = expected; actual = target.Address; Assert.AreEqual(expected, actual); } /// <summary> ///A test for CurrentDirectory ///</summary> [TestMethod()] public void CurrentDirectoryTest() { ClientMetadata target = new ClientMetadata(); string expected = @"c:\Windows\System32"; string actual; target.CurrentDirectory = expected; actual = target.CurrentDirectory; Assert.AreEqual(expected, actual); } /// <summary> ///A test for HostName ///</summary> [TestMethod()] public void HostNameTest() { ClientMetadata target = new ClientMetadata(); string expected = "win-perforce"; string actual; target.HostName = expected; actual = target.HostName; Assert.AreEqual(expected, actual); } /// <summary> /// A test for HostName with dot /// </summary> [TestMethod()] public void HostNameWithDotTest() { ClientMetadata target = new ClientMetadata(); string expected = "win.perforce.com"; string actual; target.HostName = expected; actual = target.HostName; Assert.AreEqual(expected, actual); } /// <summary> ///A test for Name ///</summary> [TestMethod()] public void NameTest() { ClientMetadata target = new ClientMetadata(); string expected = @"c:\Perforce"; string actual; target.Name = expected; actual = target.Name; Assert.AreEqual(expected, actual); } /// <summary> ///A test for Root ///</summary> [TestMethod()] public void RootTest() { ClientMetadata target = new ClientMetadata(); string expected = "P4V"; string actual; target.Name = expected; actual = target.Name; Assert.AreEqual(expected, actual); } } }
# | Change | User | Description | Committed | |
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#1 | 19640 | Liz Lam | "Forking branch Main of perforce-software-p4connect to liz_lam-p4connect." | ||
//guest/perforce_software/p4connect/main/src/P4Bridge/p4api.net-unit-test/ClientMetadataTest.cs | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4api.net-unit-test/ClientMetadataTest.cs | |||||
#2 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
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#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |