/******************************************************************************* Copyright (c) 2010, Perforce Software, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PERFORCE SOFTWARE, INC. BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *******************************************************************************/ /******************************************************************************* * Name : p4-map-api.cc * * Author : dbb * * Description : A "Flat C" interface for the MapApi object in the Perforce * API. Used to provide simple access for C#.NET using P/Invoke and * dllimport. * ******************************************************************************/ #include "stdafx.h" #include "P4BridgeServer.h" #include <mapapi.h> class P4MapApi : public p4base { public: MapApi * _mapApi; P4MapApi() : p4base(tP4MapApi) { _mapApi = new MapApi(); } P4MapApi(MapApi * _m) : p4base(tP4MapApi) { _mapApi = _m; } virtual ~P4MapApi() { delete _mapApi; } virtual int Type(void) { return tP4MapApi; } }; /****************************************************************************** * 'Flat' C interface for the dll. This interface will be imported into C# * using P/Invoke ******************************************************************************/ extern "C" { /************************************************************************** * Helper function to create a new MapApi object. * * NOTE: Call DeletMapApi() on the returned pointer to free the object * **************************************************************************/ __declspec(dllexport) void * CreateMapApi() { return (void *) new P4MapApi(); } /************************************************************************** * Helper function to delete a MapApi object allocated by CreateMApApi(). **************************************************************************/ __declspec(dllexport) void DeleteMapApi( P4MapApi * pMap ) { delete pMap; } /************************************************************************** * * P4MapApi functions * * These are the functions that use a MapApi* to access an object * created in the dll. * **************************************************************************/ /************************************************************************** * * Clear: Clear all the data * * pMap: Pointer to the P4MapApi instance * * Returns: void. * **************************************************************************/ __declspec(dllexport) void Clear( P4MapApi *pMap ) { VALIDATE_HANDLE_V(pMap, tP4MapApi) pMap->_mapApi->Clear(); } /************************************************************************** * * Count:Return the number of entries in the map * * pMap: Pointer to the P4MapApi instance * * Returns: int, Number of map entries. * **************************************************************************/ __declspec(dllexport) int Count( P4MapApi *pMap ) { VALIDATE_HANDLE_I(pMap, tP4MapApi) return pMap->_mapApi->Count(); } /************************************************************************** * * GetLeft: Return the left side of the specified entry in the map * * pMap: Pointer to the P4MapApi instance * i: Index of the desired entry * * Returns: char *, a string representing the left side of the entry. * **************************************************************************/ __declspec(dllexport) const char * GetLeft( P4MapApi *pMap, int i ) { VALIDATE_HANDLE_P(pMap, tP4MapApi) return pMap->_mapApi->GetLeft( i )->Text(); } /************************************************************************** * * GetRight: Return the right side of the specified entry in the map * * pMap: Pointer to the P4MapApi instance * i: Index of the desired entry * * Returns: char *, a string representing the right side of the entry. * **************************************************************************/ __declspec(dllexport) const char * GetRight( P4MapApi *pMap, int i ) { VALIDATE_HANDLE_P(pMap, tP4MapApi) const StrPtr *r = pMap->_mapApi->GetRight( i ); if (r != NULL) return r->Text(); return NULL; } /************************************************************************** * * GetType: Return the type of the specified entry in the map * * pMap: Pointer to the P4MapApi instance * i: Index of the desired entry * * Returns: int, The integer value of the MapType enumeration. * **************************************************************************/ __declspec(dllexport) int GetType( P4MapApi *pMap, int i ) { VALIDATE_HANDLE_I(pMap, tP4MapApi) return pMap->_mapApi->GetType( i ); } /************************************************************************** * * Insert: Adds a new entry in the map * * pMap: Pointer to the P4MapApi instance * lr: String representing both the the left and right sides of the * new entry * t: Type of the new entry * * Returns: void * **************************************************************************/ __declspec(dllexport) void Insert1( P4MapApi *pMap, const char * lr, int t ) { VALIDATE_HANDLE_V(pMap, tP4MapApi) StrBuf lrs(lr); return pMap->_mapApi->Insert( lrs, (MapType) t ); } /************************************************************************** * * Insert: Adds a new entry in the map * * pMap: Pointer to the P4MapApi instance * l: String representing the the left side of the new entry * r: String representing the the right side of the new entry * t: Type of the new entry * * Returns: void * **************************************************************************/ __declspec(dllexport) void Insert2( P4MapApi *pMap, const char * l, const char * r, int t ) { VALIDATE_HANDLE_V(pMap, tP4MapApi) StrBuf ls(l); StrBuf rs(r); return pMap->_mapApi->Insert( ls, rs, (MapType) t ); } /************************************************************************** * * Join: Combine two MapApis to create a new MapApi * * pLeft: Pointer to the first map * pRight: Pointer to the second map * * Returns: MapApi * to the new map * **************************************************************************/ __declspec(dllexport) void * Join1( P4MapApi *pLeft, P4MapApi *pRight ) { VALIDATE_HANDLE_P(pLeft, tP4MapApi) VALIDATE_HANDLE_P(pRight, tP4MapApi) MapApi *j = MapApi::Join( pLeft->_mapApi, pRight->_mapApi ); if (j) return new P4MapApi( j ); return NULL; } /************************************************************************** * * Join: Combine two MapApis to create a new MapApi * * pLeft: Pointer to the first map * leftDir: orientation of the first map * pRight: Pointer to the second map * rightDir: orientation of the second map * * Returns: MapApi * to the new map * **************************************************************************/ __declspec(dllexport) void * Join2( P4MapApi *pLeft, int ld, P4MapApi *pRight, int rd ) { VALIDATE_HANDLE_P(pLeft, tP4MapApi) VALIDATE_HANDLE_P(pRight, tP4MapApi) MapApi * j = MapApi::Join( pLeft->_mapApi, (MapDir) ld, pRight->_mapApi,(MapDir) rd ); if (j) return new P4MapApi( j ); return NULL; } /************************************************************************** * * Translate: Translate a file path from on side of the mapping to the * other. * * pMap: Pointer to the P4MapApi instance * p: String representing the the path to translate * d: The direction to perform the translation L->R or R->L * * Returns: char * String translate path, NULL if translation failed * **************************************************************************/ __declspec(dllexport) const char * Translate( P4MapApi *pMap, const char * p, MapDir d) { VALIDATE_HANDLE_P(pMap, tP4MapApi) StrBuf ps(p); StrBuf rs; if ( pMap->_mapApi->Translate( ps, rs, d )) { char * r = CopyStr(rs.Text()); return r; } return NULL; } /*************************************************************************** * * DeletePtr: Delete memory allocated to return a value * * p: The pointer to free * ***************************************************************************/ __declspec(dllexport) void DeletePtr( const void * p ) { delete p; } }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 19640 | Liz Lam | "Forking branch Main of perforce-software-p4connect to liz_lam-p4connect." | ||
//guest/perforce_software/p4connect/main/src/P4Bridge/p4bridge/p4map-api.cpp | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4bridge/p4map-api.cpp | |||||
#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |