#include "StdAfx.h" #include "StrOps.h" StrOps::StrOps(void) { } StrOps::~StrOps(void) { } int StrOps::StrCmp(const char* str1, const char* str2) { if ((str1 == NULL) && (str2 == NULL)) { // two NULL str are eqivalent return 1; } else if ((str1 == NULL) || (str2 == NULL)) { // one NULL str fails return 0; } int idx = 0; while(1) { if (str1[idx] != str2[idx]) { //charcters not equal return 0; } if ((str1[idx] == '\0') || (str2[idx] == '\0')) { // if one is '\0' the othe must be as well or it would have failed the // previous test for equality and retruned a false, so the strings must // be equal return 1; } idx++; } } int StrOps::StrLen(const char* str) { int len = 0; while(str[len] != '\0') { len++; } return len; } char* StrOps::StrDup(const char* str) { int len = StrLen(str); char* val = new char[len+1]; for (int idx = 0; idx < len; idx++) { val[idx] = str[idx]; } val[len] = '\0'; return val; }
# | Change | User | Description | Committed | |
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#1 | 19640 | Liz Lam | "Forking branch Main of perforce-software-p4connect to liz_lam-p4connect." | ||
//guest/perforce_software/p4connect/main/src/P4Bridge/p4bridgeStressTest/StrOps.cpp | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4bridgeStressTest/StrOps.cpp | |||||
#1 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
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//guest/norman_morse/dev/p4connect/src/P4Bridge/p4bridgeStressTest/StrOps.cpp | |||||
#1 | 11821 | Norman Morse | Move Unity 5 compatible build from internal dev branch to workshop dev branch. |