<?xml version="1.0" encoding="UTF-8"?> <Scheme LastUpgradeVersion = "0460" version = "1.3"> <BuildAction parallelizeBuildables = "YES" buildImplicitDependencies = "YES"> <BuildActionEntries> <BuildActionEntry buildForTesting = "YES" buildForRunning = "YES" buildForProfiling = "YES" buildForArchiving = "YES" buildForAnalyzing = "YES"> <BuildableReference BuildableIdentifier = "primary" BlueprintIdentifier = "AAF7687213AA8BAB00898653" BuildableName = "P4Menu.app" BlueprintName = "P4Menu" ReferencedContainer = "container:P4Menu.xcodeproj"> </BuildableReference> </BuildActionEntry> </BuildActionEntries> </BuildAction> <TestAction selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB" shouldUseLaunchSchemeArgsEnv = "YES" buildConfiguration = "Debug"> <Testables> <TestableReference skipped = "NO"> <BuildableReference BuildableIdentifier = "primary" BlueprintIdentifier = "AAF7689313AA8BAB00898653" BuildableName = "P4MenuTests.octest" BlueprintName = "P4MenuTests" ReferencedContainer = "container:P4Menu.xcodeproj"> </BuildableReference> </TestableReference> </Testables> <MacroExpansion> <BuildableReference BuildableIdentifier = "primary" BlueprintIdentifier = "AAF7687213AA8BAB00898653" BuildableName = "P4Menu.app" BlueprintName = "P4Menu" ReferencedContainer = "container:P4Menu.xcodeproj"> </BuildableReference> </MacroExpansion> </TestAction> <LaunchAction selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" launchStyle = "0" useCustomWorkingDirectory = "NO" buildConfiguration = "Debug" ignoresPersistentStateOnLaunch = "NO" debugDocumentVersioning = "YES" allowLocationSimulation = "YES"> <BuildableProductRunnable> <BuildableReference BuildableIdentifier = "primary" BlueprintIdentifier = "AAF7687213AA8BAB00898653" BuildableName = "P4Menu.app" BlueprintName = "P4Menu" ReferencedContainer = "container:P4Menu.xcodeproj"> </BuildableReference> </BuildableProductRunnable> <CommandLineArguments> <CommandLineArgument argument = "-NSBindingDebugLogLevel" isEnabled = "YES"> </CommandLineArgument> <CommandLineArgument argument = "1" isEnabled = "YES"> </CommandLineArgument> </CommandLineArguments> <AdditionalOptions> <AdditionalOption key = "OBJC_PRINT_EXCEPTIONS" value = "YES" isEnabled = "YES"> </AdditionalOption> <AdditionalOption key = "NSExceptionLoggingEnabled" value = "YES" isEnabled = "YES"> </AdditionalOption> <AdditionalOption key = "NSZombieEnabled" value = "YES" isEnabled = "YES"> </AdditionalOption> </AdditionalOptions> </LaunchAction> <ProfileAction shouldUseLaunchSchemeArgsEnv = "YES" savedToolIdentifier = "" useCustomWorkingDirectory = "NO" buildConfiguration = "Release" debugDocumentVersioning = "YES"> <BuildableProductRunnable> <BuildableReference BuildableIdentifier = "primary" BlueprintIdentifier = "AAF7687213AA8BAB00898653" BuildableName = "P4Menu.app" BlueprintName = "P4Menu" ReferencedContainer = "container:P4Menu.xcodeproj"> </BuildableReference> </BuildableProductRunnable> </ProfileAction> <AnalyzeAction buildConfiguration = "Debug"> </AnalyzeAction> <ArchiveAction buildConfiguration = "Release" revealArchiveInOrganizer = "YES"> </ArchiveAction> </Scheme>
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 8331 | Matt Attaway |
Adding initial version of MacMenu for Perforce MacMenu is a helpful Perforce client that sits in your toolbar. It allows you to run standard Perforce operations on the document that is open the currently active editor/viewer. |