<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0700"
version = "2.0">
<BuildAction
parallelizeBuildables = "NO"
buildImplicitDependencies = "NO">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2D209D0B1A486992006ECD4E"
BuildableName = "XcodePerforcePlugin.xcplugin"
BlueprintName = "XcodePerforcePlugin"
ReferencedContainer = "container:XcodePerforcePlugin.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "NO"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8966AFCA173EB7BF004150C0"
BuildableName = "XcodePerforcePluginTests.xctest"
BlueprintName = "XcodePerforcePluginTests"
ReferencedContainer = "container:XcodePerforcePlugin.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "NO"
debugXPCServices = "NO"
debugServiceExtension = "internal"
allowLocationSimulation = "NO"
viewDebuggingEnabled = "No">
<PathRunnable
runnableDebuggingMode = "0"
FilePath = "/Applications/Xcode.app">
</PathRunnable>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2D209D0B1A486992006ECD4E"
BuildableName = "XcodePerforcePlugin.xcplugin"
BlueprintName = "XcodePerforcePlugin"
ReferencedContainer = "container:XcodePerforcePlugin.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
#
Change
User
Description
Committed
#1
16584
pengyunfei
Branching using xcodep4_jamie_peng
//guest/jaime_rios/XcodePerforcePlugin/XcodePerforcePlugin.xcodeproj/xcshareddata/xcschemes/XcodePerforcePlugin.xcscheme
#2
15948
Jaime Rios
Added p4vc submit functionality; violated rule 0; updated plist for xcode 7 uuid; fixed errors encountered by xcode related to optionals and interoperability with Obj-C++ code.
#1
11694
Jaime Rios
Initial add of XcodePerforcePlugin project to guest depot.