/*
* Copyright 1995, 2003 Perforce Software. All rights reserved.
*
* This file is part of Perforce - the FAST SCM System.
*/
/*
* ValidateCharSet
*/
class CharSetValid {
public:
virtual ~CharSetValid();
virtual void Reset() = 0;
virtual int Valid( const char *buf, int len, const char **retp = 0 ) = 0;
};
class CharSetUTF8Valid : public CharSetValid {
int followcnt;
int magic;
static unsigned char validmap[256];
public:
CharSetUTF8Valid();
void Reset();
int Valid( const char *buf, int len, const char **retp = 0 );
};
# |
Change |
User |
Description |
Committed |
|
#1
|
15902 |
Matt Attaway |
A second renaming that I will not obliterate as a badge of shame |
|
|
//guest/perforce_software/p4/2014_1/i18n/validate.h |
#1
|
15901 |
Matt Attaway |
Clean up code to fit modern Workshop naming standards |
|
|
//guest/perforce_software/p4/2014.1/i18n/validate.h |
#1
|
12188 |
Matt Attaway |
Move 'main' p4 into a release specific directory in prep for new releases |
|
|
//guest/perforce_software/p4/i18n/validate.h |
#1
|
9129 |
Matt Attaway |
Initial commit of the 2014.1 p4/p4api source code |
|
|