// // Copyright 1997 Nicholas J. Irias. All rights reserved. // // // Cmd_Changes.cpp #include "stdafx.h" #include "p4win.h" #include "cmd_changes.h" #include "p4change.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNCREATE(CCmd_Changes, CP4Command) int compareChanges( const void *arg1, const void *arg2 ); CCmd_Changes::CCmd_Changes(CGuiClient *client) : CP4Command(client) { m_ReplyMsg= WM_P4CHANGES; m_TaskName= _T("Changes"); m_pBatch=NULL; } CCmd_Changes::~CCmd_Changes() { if(m_pBatch != NULL) delete m_pBatch; } // 'loquatious' values can be any of the following: // 0 -> no, do not add -l or -L // 1 -> yes, use -l to get full descriptions // 2 -> yes, use -L to get max 250 byte descriptions (valid only on 2005.1 and later servers) BOOL CCmd_Changes::Run(int filter, int loquatious, CStringList *viewSpec/*=NULL*/, long numToFetch/*=0*/, BOOL inclInteg/*=FALSE*/, CString *user/*=NULL*/, CString *client/*=NULL*/) { ClearArgs(); m_BaseArgs= AddArg(_T("changes")); // May only want numToFetch most recent changes if(numToFetch > 0) { AddArg(_T("-m")); m_BaseArgs= AddArg(numToFetch); } if (inclInteg) m_BaseArgs= AddArg(_T("-i")); if (user && (GET_SERVERLEVEL() >= 12)) { m_User = *user; m_BaseArgs= AddArg(_T("-u")); m_BaseArgs= AddArg(m_User); } if (client && (GET_SERVERLEVEL() >= 12)) { m_Client = *client; m_BaseArgs= AddArg(_T("-c")); m_BaseArgs= AddArg(m_Client); } if(loquatious) m_BaseArgs= AddArg(loquatious == 2 ? _T("-L") : _T("-l")); if(filter != ALL_CHANGES) { AddArg(_T("-s")); if(filter == PENDING_CHANGES) AddArg(_T("pending")); else if(filter == SUBMITTED_CHANGES) { AddArg(_T("submitted")); if (GET_SERVERLEVEL() >= 16) m_BaseArgs= AddArg(_T("-t")); } else ASSERT(0); } m_pBatch= new CObList; // We may or may not have a view spec to limit the fetching of // changes, so sometimes we have an input list and sometimes not ASSERT(viewSpec==NULL || viewSpec->IsKindOf(RUNTIME_CLASS(CStringList))); if(viewSpec != NULL && viewSpec->GetCount()) { m_pStrListIn= viewSpec; m_posStrListIn= m_pStrListIn->GetHeadPosition(); NextListArgs(); } return CP4Command::Run(); } void CCmd_Changes::OnOutputInfo(char level, LPCTSTR data, LPCTSTR msg) { // Parse into a CP4Change and send that back CP4Change *change= new CP4Change; if( change->Create(data, GET_P4REGPTR()->GetMyID()) ) m_Changes.Add(change); else { #ifdef _DEBUG CString errMsg; errMsg.Format(_T("Change parse failed:\n%s"), data); TheApp()->StatusAdd(errMsg, SV_DEBUG); #endif delete change; } } void CCmd_Changes::PostProcess() { // First, sort the changes in decending order unsigned int size= (unsigned int) m_Changes.GetSize(); CP4Change *array= (CP4Change *) m_Changes.GetData(); qsort( (void *) array, size, sizeof( CP4Change * ), compareChanges ); // Then, dole out unique results 50 at a time, so the UI wont freeze up int lastChange=0; for( int i=0; i < m_Changes.GetSize(); i++ ) { CP4Change *change= (CP4Change *) m_Changes.GetAt(i); if( change->GetChangeNumber() != lastChange || change->GetChangeNumber() == 0 ) { lastChange= change->GetChangeNumber(); m_pBatch->AddTail( change ); } else delete change; if(m_pBatch->GetCount() > 49) { // Send a full batch to gui ::PostMessage(m_ReplyWnd, m_ReplyMsg, (WPARAM) m_pBatch, 1); m_pBatch= new CObList; } } if(m_pBatch->GetCount() > 0) { // Send a partial batch to gui ::PostMessage(m_ReplyWnd, m_ReplyMsg, (WPARAM) m_pBatch, 1); m_pBatch= NULL; } } // return <0 if arg1 < arg2, 0 if arg1=arg2, >0 if arg1 > arg2 int compareChanges( const void *arg1, const void *arg2 ) { CP4Change *c1= *((CP4Change **) arg1); CP4Change *c2= *((CP4Change **) arg2); // Next compare change number return c2->GetChangeNumber() - c1->GetChangeNumber(); }
# | Change | User | Description | Committed | |
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#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | ||
//guest/perforce_software/p4win/gui/p4api/Cmd_Changes.cpp | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |