/* * Copyright 1997, 1999 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ // Cmd_EditSpec.cpp #include "stdafx.h" #include "p4win.h" #include "cmd_editspec.h" #include "cmd_describe.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNCREATE(CCmd_EditSpec, CP4Command) LPCTSTR CCmd_EditSpec::g_blankDesc = _T("<enter description here>"); CCmd_EditSpec::CCmd_EditSpec(CGuiClient *client) : CP4Command(client) { m_ReplyMsg= WM_P4EDITSPEC; m_TaskName= _T("EditSpec"); m_ForceEdit= m_uFlag= FALSE; m_IsNewClient= m_IsNewUser= FALSE; m_IsRequestingNew= FALSE; m_AllowChangeSubmit= FALSE; m_SubmitOnlyChged= FALSE; m_SubmitOnlySeled= FALSE; m_AutoUpdateSpec= FALSE; m_UseLocalDefTmplate= FALSE; m_NewRoot= _T(""); m_Caller= NULL; } ///////////////////////////////////////////////////////////////// // Spec edit support // // 1) In PreProcess, run a 'describe' or 'spectype -o' command to get a copy of // the specification. // // 2) Upon successful retrieval of the existing or template spec, return to the UI, // which can call this->DoSpecDlg() to sets up and invoke the CP4SpecDlg dialog. // // 3) The dialog will run CCmd_SendSpec when the user hits "OK", to run a // 'spectype -i' command, attempting to get the server to eat the new spec. // // 4) If CCmd_SendSpec fails, it shows the user an error dialog, the user can then // decide to re-edit or can just hit CANCEL. // // Note that the server's efforts to automatically re-edit the spec are ignored in // Callbacks.cpp, since we have handled this in 4), above. // // Upon completion, the gui can obtain info by 1) inspecting the CP4Branch, CP4Client, etc whose // pointer it passed in to EditSpec(). 2) by calling GetDialogExitCode() to get the exit code // for the last time the dialog was edited, and 3) by calling GetSpecText() to retrieve the // complete text of the spec that was sent to the server // //////////////////////////////////////////////////////////////// // Special overload for Change Specifications BOOL CCmd_EditSpec::Run(long changeNum, BOOL allowSubmit, BOOL force/*=FALSE*/, BOOL submitOnlyChged/*=FALSE*/, BOOL submitOnlySeled/*=FALSE*/, BOOL uFlag/*=FALSE*/) { // This command must be Initialized to hold server lock, // so server will be available for sendspec at end of // the edit sequence ASSERT( m_HoldServerLock ); static TCHAR buf[20]; m_AllowChangeSubmit= allowSubmit; m_ForceEdit = force; m_uFlag = uFlag; m_SubmitOnlyChged = submitOnlyChged; m_SubmitOnlySeled = submitOnlySeled; m_OldChangeNum= changeNum; m_NewChangeNum= changeNum; if(changeNum == 0) return(Run(P4CHANGE_SPEC)); else { _ltot(changeNum, buf, 10); return(Run(P4CHANGE_SPEC, buf, NULL)); } } // Special overload for Client Specifications BOOL CCmd_EditSpec::Run( int specType, LPCTSTR newName, LPCTSTR tName, CObject *item) { // This command must be Initialized to hold server lock, // so server will be available for sendspec at end of // the edit sequence ASSERT( m_HoldServerLock ); m_TemplateName= tName; return Run( specType, newName, item); } BOOL CCmd_EditSpec::Run(int specType, LPCTSTR itemName, CObject *item) { // This command must be Initialized to hold server lock, // so server will be available for sendspec at end of // the edit sequence ASSERT( m_HoldServerLock ); m_SpecType= specType; m_ItemName= itemName; m_pSpecObj= item; return CP4Command::Run(); } void CCmd_EditSpec::PreProcess(BOOL &done) { // Set up and run Describe synchronously CCmd_Describe cmd(m_pClient); cmd.Init(NULL, RUN_SYNC); BOOL cmdStarted; if(m_TemplateName.GetLength()) { if( m_SpecType == P4CLIENT_SPEC ) { // Monkey with p4client for this command only, by over-riding for // just this connection m_pClient->SetClient(m_ItemName); } cmdStarted=cmd.Run(m_SpecType, m_ItemName, m_TemplateName, m_ForceEdit, 0, m_uFlag); } else cmdStarted=cmd.Run(m_SpecType, m_ItemName, NULL, m_ForceEdit, 0, m_uFlag); if(cmdStarted && !cmd.GetError()) { m_SpecIn= cmd.GetDescription(); m_SpecStr= cmd.GetSpecStr(); done=FALSE; } else { if(CString(cmd.GetErrorText()).Find(_T(" - over license quota")) != -1) m_ErrorTxt= cmd.GetErrorText(); else m_ErrorTxt= LoadStringResource(IDS_UNABLE_TO_RUN_DESCRIBE); m_FatalError=TRUE; done=TRUE; } if(m_FatalError) return; done=TRUE; } // In order to show the description of the jobs, // we need to fiddle with the spec as follows: // 1) enclose each job line in double quotes (to make a single 'word') // 2) change all double quotes within job descriptions to single quotes // 3) change the TAB#SPACE to SPACE-SPACE to improve readability. BOOL CCmd_EditSpec::PreprocessChgSpec() { int i, j, k = 0; if ((j = m_SpecIn.Find(_T("\n\nFiles:\n"))) == -1) j = m_SpecIn.GetLength(); if ((i = m_SpecIn.Find(_T("\n\nJobs:\n"))) != -1) { k = i; while (((i = m_SpecIn.Find(_T('\"'), i)) != -1) && (i < j)) m_SpecIn.SetAt(i++, _T('\'')); i = k; while (i < j) { if (((i = m_SpecIn.Find(_T("\n\t"), i)) != -1) && (i < j)) { m_SpecIn.Insert(i += 2, _T("\"")); j++; } else break; k = i; if (((i = m_SpecIn.Find(_T("\t# "), i)) != -1) && (i < j)) { if (((k = m_SpecIn.Find(_T("ignore"), k)) != -1) && (k < i)) { for (int n = 6; n--; ) m_SpecIn.SetAt(k++, _T(' ')); m_SpecIn.SetAt(i++, _T(' ')); m_SpecIn.SetAt(i++, _T(' ')); } else { m_SpecIn.SetAt(i++, _T(' ')); m_SpecIn.SetAt(i++, _T('-')); } } else break; if (((i = m_SpecIn.Find(_T("\n"), i)) != -1) && (i <= j)) { m_SpecIn.Insert(i++, _T("\"")); j++; } else break; } } if ((k) && ((i = m_SpecStr.Find(_T(";Jobs;"))) != -1) && ((j = m_SpecStr.Find(_T(";Files;"))) != -1)) { if (((i = m_SpecStr.Find(_T("words:"), i)) != -1) && (i < j)) m_SpecStr.SetAt(i+6, _T('1')); } return TRUE; } // DoSpecDlg() is a public function that is called by the UI // after this command has executed. So it runs in the foreground // thread BOOL CCmd_EditSpec::DoSpecDlg(CWnd* caller) { ASSERT(m_ClosedConn); ASSERT(!m_FatalError); m_SpecSheet= new CP4SpecSheet(caller); m_SpecDlg.SetCallingCommand(this); m_SpecDlg.SetCallingWnd(m_CallingWnd = caller->m_hWnd); m_SpecDlgExit = IDCANCEL; switch(m_SpecType) { case P4CHANGE_SPEC: if (! m_SpecDlg.SetSpec(m_SpecIn, m_SpecStr, m_SpecType, m_AllowChangeSubmit) ) break; m_SpecDlg.SetChangeParms((m_OldChangeNum != 0 || m_NewChangeNum != 0), m_AllowChangeSubmit, m_SubmitOnlyChged, TRUE, m_SubmitOnlySeled, FALSE); if (!m_SpecSheet->Create(IDD_SPECSHEET, caller)) // display the edit/submit dialog box { m_SpecSheet->DestroyWindow(); // some error! clean up delete m_SpecSheet; } return TRUE; case P4CLIENT_SPEC: m_SpecDlg.SetClientParms(m_NewRoot, m_AutoUpdateSpec); case P4JOB_SPEC: case P4BRANCH_SPEC: case P4LABEL_SPEC: case P4USER_SPEC: if ( ! m_SpecDlg.SetSpec(m_SpecIn, m_SpecStr, m_SpecType, m_AllowChangeSubmit) ) break; if (!m_SpecSheet->Create(IDD_SPECSHEET, caller)) // display the edit dialog box { m_SpecSheet->DestroyWindow(); // some error! clean up delete m_SpecSheet; } return TRUE; default: ASSERT(0); } delete m_SpecSheet; return FALSE; } void CCmd_EditSpec::EndSpecDlg(int exitCode) { m_SpecDlgExit = exitCode; switch(m_SpecType) { case P4CHANGE_SPEC: if(m_SpecDlgExit == IDOK || m_SpecDlgExit == IDALTERNATE) { m_SpecOut= m_SpecDlg.GetSpec(); // Get the spec m_ChangeDesc= m_SpecDlg.GetChangeDesc(); } break; case P4CLIENT_SPEC: m_SpecDlg.SetClientParms(m_NewRoot, m_AutoUpdateSpec); case P4JOB_SPEC: case P4BRANCH_SPEC: case P4LABEL_SPEC: case P4USER_SPEC: if(m_SpecDlgExit == IDOK) { m_SpecOut=m_SpecDlg.GetSpec(); // Get the spec m_SpecDlg.GetCP4Wrapper(m_pSpecObj); // Get the client info m_SyncAfter = m_SpecDlg.IsSyncAfter(); } break; default: CDialog *dlg = (CDialog *)m_SpecSheet; dlg->EndDialog(exitCode); return; } ::PostMessage(m_CallingWnd, WM_P4ENDSPECEDIT, (WPARAM)this, m_SpecDlgExit); m_SpecDlg.DoCleanup(); }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | ||
//guest/perforce_software/p4win/gui/p4api/Cmd_EditSpec.cpp | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |