// -*- mode: C++; tab-width: 8; -*- // vi:ts=8 sw=4 noexpandtab autoindent /** * uuid.cc * * Description: * A simple implementation of UUIDs, inspired by an old * UUID implementation by Kenneth Laskoski, which is * licensed under the Boost Software Licence, Version 1.0. * No parts of Boost are used. * * This version supports only NIL and RFC 4122 random UUIDs, * and does NOT use a strong random number generator. It is, * however, sufficient for our purposes (generating server ids). * The current (v1.47.0) boost implementation provides a strong * PRNG (Mersenne Twister [mt19937]), but also uses iostreams, * which adds about 500KB to our object size. This version adds * only 4KB. * * This class provides a C++ binding to the UUID type defined in * - ISO/IEC 9834-8:2005 | ITU-T Rec. X.667 * - available at http://www.itu.int/ITU-T/studygroups/com17/oid.html * - IETF RFC 4122 * - available at http://tools.ietf.org/html/rfc4122 * * See: * http://en.wikipedia.org/wiki/Uuid * http://www.boost.org/doc/libs/1_47_0/libs/uuid/uuid.html * * Copyright 2011 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ #ifdef OS_NT # define _CRT_RAND_S // define before <stdhdrs.h>/<stdlib.h> to get rand_s() #endif // OS_NT #include <stdhdrs.h> #include <strbuf.h> #include <time.h> #include <error.h> #include <pid.h> #include "datetime.h" #include "uuid.h" #ifdef OS_NT # define SRANDOM(x) ::srand(x) # define RANDOM() ::rand() #else # define SRANDOM(x) ::srandom(x) # define RANDOM() ::random() #endif // OS_NT /* * initialize our pseudo-random number generator */ static void InitPRNG() { DateTimeHighPrecision dthp; dthp.Now(); SRANDOM( (dthp.Seconds() * dthp.Nanos()) ^ Pid().GetID() ); } /* * Convenient wrapper for getting a random int * after the PRNG has been initialized (if needed). * Bury some of the OS-dependent cruft here. */ static unsigned int GetRandomInt() { #if defined( OS_NT ) && !defined( OS_MINGW ) /* * NB: rand_s() appeared in VS 2005 and is supported only from XP onwards. * On Windows, the seed used by rand() is stored in TLS and so needs * to be initialized in each thread. * rand_s() doesn't use a user-provided seed, and yields a better * random distribution, so we'll use it instead. */ unsigned int val; ::rand_s( &val ); return val; #else return RANDOM(); #endif // OS_NT } /* * fill buffer with random bytes */ static void Randomize( unsigned char *buffer, unsigned int count) { #if defined( OS_MINGW ) InitPRNG(); #endif for( int i = 0; i < count; ++i ) { buffer[i] = GetRandomInt() & 0xFF; } } /* * Orthodox Canonical Form (OCF) methods */ /** * default ctor * - generate a Version 4 (Random) UUID */ UUID::UUID() { #ifndef OS_NT // on Windows we use rand_s(), which doesn't use a seed MT_STATIC bool inited = false; if( !inited ) { // initialize the PRNG InitPRNG(); inited = true; } #endif // OS_NT Randomize( begin(), kDataSize ); // set variant // should be 0b10xxxxxx m_uuid[8] &= 0xBF; // 0b10111111 m_uuid[8] |= 0x80; // 0b10000000 // set version // should be 0b0100xxxx m_uuid[6] &= 0x4F; // 0b01001111 m_uuid[6] |= 0x40; // 0b01000000 } // default ctor /** * initialize with copies of the given byte value * - don't use unless you know what you're doing * - mostly useful if you want a NIL UUID. */ UUID::UUID( int val) { for( int i = 0; i < kDataSize; ++i ) m_uuid[i] = val; } /** * copy ctor */ UUID::UUID( const UUID &rhs) { for( int i = 0; i < kDataSize; ++i ) m_uuid[i] = rhs.m_uuid[i]; } // copy ctor /** * dtor */ UUID::~UUID() { } // dtor /** * assignment op */ const UUID & UUID::operator=( const UUID &rhs) { if( this != &rhs ) { for( int i = 0; i < kDataSize; ++i ) m_uuid[i] = rhs.m_uuid[i]; } return *this; } // op= /** * op== */ bool UUID::operator==( const UUID &rhs) const { if( this == &rhs ) { return true; } for( int i = 0; i < kDataSize; ++i ) { if( m_uuid[i] != rhs.m_uuid[i] ) return false; } return true; } // op== /** * op!= */ bool UUID::operator!=( const UUID &rhs) const { return !(*this == rhs); } // op!= // accessors bool UUID::IsNil() const { for( int i = 0; i < kDataSize; ++i ) { if( m_uuid[i] ) return false; } return true; } /* * From wikipedia: * In the canonical representation, xxxxxxxx-xxxx-Mxxx-Nxxx-xxxxxxxxxxxx, * the most significant bits of N indicates the variant (depending on the * variant; one, two or three bits are used). The variant covered by the * UUID specification is indicated by the two most significant bits of N * being 1 0 (i.e. the hexadecimal N will always be 8, 9, a, or b). * * In the variant covered by the UUID specification, there are five versions. * For this variant, the four bits of M indicates the UUID version * (i.e. the hexadecimal M will either be 1, 2, 3, 4, or 5) * * NB: The underlying implementation supports only the random version (4) of the * normal variant and the NIL variant (all bits 0). */ /** * VariantType * - Return the UUID variant of this UUID. * - Returns either 0x80 (RFC 4122) * or 0 (NIL) * - NIL UUIDs return 0, otherwise * high 2 bits are always 10, per wikipedia note above. */ unsigned int UUID::VariantType() const { return m_uuid[8] & 0xC0; } /* * VersionType * - Return the type of the UUID: * Version 1 (MAC address) * Version 2 (DCE Security) * Version 3 (MD5 hash) * Version 4 (random) * Version 5 (SHA-1 hash) * - Returns either 0x40 (random) * or 0 (NIL) */ unsigned int UUID::VersionType() const { return m_uuid[6] & 0xF0; } /** * Data * - return the raw underlying UUID bytes */ void UUID::Data(DataType &data) const { ::memcpy(data, begin(), sizeof(data)); } /** * Size * - return the data size of the underlying boost uuid object * [static] */ unsigned int UUID::SizeofData() { return kDataSize; } // mutators // swap the underlying uuid data bytes with rhs void UUID::Swap(UUID &rhs) { DataType tmp; ::memcpy(&tmp, begin(), kDataSize); ::memcpy(begin(), rhs.begin(), kDataSize); ::memcpy(rhs.begin(), &tmp, kDataSize); } /* * Other methods */ /** * NibbleToHexChar * - helper routine to convert a nibble value to its * hexadecimal character representation. * - assumes ASCII-compatible character set (ie, not EBCDIC). */ static char NibbleToHexChar(unsigned int val) { if( val < 10 ) { return val + '0'; } return val - 10 + 'A'; } /** * ToStrBuf * - Set "buf" to the formatted hexadecimal character representation of this UUID. */ StrPtr UUID::ToStrBuf(StrBuf &buf) const { // standard format is 8-4-4-4-12 (32 digits plus 4 dashes) // efficiently ensure that we have enough room buf.Clear(); buf.Alloc( kStringSize ); buf.Clear(); for( const_iterator iter = begin(); iter != end(); ++iter ) { switch( iter - begin() ) { // note: 2 hex digits per iteration case 4: // fall through case 6: // fall through case 8: // fall through case 10: // fall through buf.Append( "-" ); break; default: break; // do nothing but keep some compilers happy } unsigned int val = static_cast<unsigned int>(*iter); unsigned int hi = (val >> 4) & 0xF; unsigned int lo = val & 0xF; char hexstr[] = { NibbleToHexChar(hi), NibbleToHexChar(lo), '\0' }; buf.Append( hexstr ); } return buf; } // ToStrBuf
# | Change | User | Description | Committed | |
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#1 | 18760 | rlranft |
Populate -o //guest/perforce_software/p4/... //guest/rlranft/p4/.... |
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//guest/perforce_software/p4/2014-1/support/uuid.cc | |||||
#1 | 15902 | Matt Attaway | A second renaming that I will not obliterate as a badge of shame | ||
//guest/perforce_software/p4/2014_1/support/uuid.cc | |||||
#1 | 15901 | Matt Attaway | Clean up code to fit modern Workshop naming standards | ||
//guest/perforce_software/p4/2014.1/support/uuid.cc | |||||
#1 | 12188 | Matt Attaway | Move 'main' p4 into a release specific directory in prep for new releases | ||
//guest/perforce_software/p4/support/uuid.cc | |||||
#1 | 9129 | Matt Attaway | Initial commit of the 2014.1 p4/p4api source code |