//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.239
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace BruSoft.VS2P4 {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BruSoft.VS2P4.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to .
/// </summary>
internal static string _ {
get {
return ResourceManager.GetString(".", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to VS2P4.
/// </summary>
internal static string _100 {
get {
return ResourceManager.GetString("100", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This package provides access to Perforce source control..
/// </summary>
internal static string _101 {
get {
return ResourceManager.GetString("101", resourceCulture);
}
}
internal static System.Drawing.Icon _400 {
get {
object obj = ResourceManager.GetObject("400", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
internal static System.Drawing.Bitmap _500 {
get {
object obj = ResourceManager.GetObject("500", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap _501 {
get {
object obj = ResourceManager.GetObject("501", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Add.
/// </summary>
internal static string Add {
get {
return ResourceManager.GetString("Add", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add File.
/// </summary>
internal static string Add_File {
get {
return ResourceManager.GetString("Add_File", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add {0} to Perforce?.
/// </summary>
internal static string Add_filename_to_Perforce {
get {
return ResourceManager.GetString("Add_filename_to_Perforce", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to AddFiles.
/// </summary>
internal static string Add_Files {
get {
return ResourceManager.GetString("Add_Files", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Press OK to apply changes..
/// </summary>
internal static string ApplyProviderOptions {
get {
return ResourceManager.GetString("ApplyProviderOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Can't remove file {0} because it is checked out (opened for edit)..
/// </summary>
internal static string Cant_Remove_File_filename_Because_It_Is_Checked_Out {
get {
return ResourceManager.GetString("Cant_Remove_File_filename_Because_It_Is_Checked_Out", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Can't rename file {0} because it must be checked out (opened for edit)..
/// </summary>
internal static string Cant_Rename_File_filename_Because_It_Must_Be_Checked_Out {
get {
return ResourceManager.GetString("Cant_Rename_File_filename_Because_It_Must_Be_Checked_Out", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Checkout.
/// </summary>
internal static string Checkout {
get {
return ResourceManager.GetString("Checkout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to CheckoutFiles.
/// </summary>
internal static string Checkout_Files {
get {
return ResourceManager.GetString("Checkout_Files", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to command is disabled. To change, go to Tools + Options + Source Control + VS2P4 Options..
/// </summary>
internal static string Command_Is_Disabled {
get {
return ResourceManager.GetString("Command_Is_Disabled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connected to {0} as {1} and workspace {2}.
/// </summary>
internal static string Connected_To {
get {
return ResourceManager.GetString("Connected_To", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connection Failed.
/// </summary>
internal static string CONNECTION_FAILED {
get {
return ResourceManager.GetString("CONNECTION_FAILED", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connection Succeeded.
/// </summary>
internal static string CONNECTION_SUCCEEDED {
get {
return ResourceManager.GetString("CONNECTION_SUCCEEDED", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DeleteFiles.
/// </summary>
internal static string Delete_Files {
get {
return ResourceManager.GetString("Delete_Files", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Diff.
/// </summary>
internal static string Diff {
get {
return ResourceManager.GetString("Diff", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error: .
/// </summary>
internal static string Error {
get {
return ResourceManager.GetString("Error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to GetLatestRevision.
/// </summary>
internal static string Get_Latest_Revision {
get {
return ResourceManager.GetString("Get_Latest_Revision", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Information: .
/// </summary>
internal static string Information {
get {
return ResourceManager.GetString("Information", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to LockFiles.
/// </summary>
internal static string Lock_Files {
get {
return ResourceManager.GetString("Lock_Files", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to VS2P4.
/// </summary>
internal static string ProviderName {
get {
return ResourceManager.GetString("ProviderName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The file {0} you are trying to edit is read only on disk. Do you want do make the file writable so you can continue editing it?.
/// </summary>
internal static string QEQS_EditUncontrolledReadOnly {
get {
return ResourceManager.GetString("QEQS_EditUncontrolledReadOnly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The file {0} you are trying to save is read only on disk. Do you want do make the file writable so it can be saved?.
/// </summary>
internal static string QEQS_SaveReadOnly {
get {
return ResourceManager.GetString("QEQS_SaveReadOnly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rename File.
/// </summary>
internal static string Rename_File {
get {
return ResourceManager.GetString("Rename_File", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RenameFiles.
/// </summary>
internal static string Rename_Files {
get {
return ResourceManager.GetString("Rename_Files", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RenameFile expects piped fileName, instead of: {0}.
/// </summary>
internal static string RenameFile_expects_piped_fileName {
get {
return ResourceManager.GetString("RenameFile_expects_piped_fileName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Revert.
/// </summary>
internal static string Revert {
get {
return ResourceManager.GetString("Revert", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RevertFiles.
/// </summary>
internal static string Revert_Files {
get {
return ResourceManager.GetString("Revert_Files", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RevertFilesIfUnchanged.
/// </summary>
internal static string Revert_Files_If_Unchanged {
get {
return ResourceManager.GetString("Revert_Files_If_Unchanged", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Revert If Unchanged.
/// </summary>
internal static string Revert_If_Unchanged {
get {
return ResourceManager.GetString("Revert_If_Unchanged", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to revert (will lose changes to reverted files)?.
/// </summary>
internal static string revertPrompt {
get {
return ResourceManager.GetString("revertPrompt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RevisionHistory.
/// </summary>
internal static string Revision_History {
get {
return ResourceManager.GetString("Revision_History", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Running program {0} with arguments {1}.
/// </summary>
internal static string Running_program {
get {
return ResourceManager.GetString("Running_program", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Get Latest Revision.
/// </summary>
internal static string s {
get {
return ResourceManager.GetString("s", resourceCulture);
}
}
internal static System.Drawing.Bitmap SccGlyphs4 {
get {
object obj = ResourceManager.GetObject("SccGlyphs4", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Checked in head revision.
/// </summary>
internal static string State_CheckedInHeadRevision {
get {
return ResourceManager.GetString("State_CheckedInHeadRevision", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Checked in, not at head revision.
/// </summary>
internal static string State_CheckedInPreviousRevision {
get {
return ResourceManager.GetString("State_CheckedInPreviousRevision", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Deleted at the head revision.
/// </summary>
internal static string State_DeletedAtHeadRevision {
get {
return ResourceManager.GetString("State_DeletedAtHeadRevision", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open for edit, locked.
/// </summary>
internal static string State_Locked {
get {
return ResourceManager.GetString("State_Locked", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Locked by other user.
/// </summary>
internal static string State_LockedByOtherUser {
get {
return ResourceManager.GetString("State_LockedByOtherUser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Needs to be resolved.
/// </summary>
internal static string State_NeedsResolved {
get {
return ResourceManager.GetString("State_NeedsResolved", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open, marked for add.
/// </summary>
internal static string State_OpenForAdd {
get {
return ResourceManager.GetString("State_OpenForAdd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open for branch.
/// </summary>
internal static string State_OpenForBranch {
get {
return ResourceManager.GetString("State_OpenForBranch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open, marked for delete.
/// </summary>
internal static string State_OpenForDelete {
get {
return ResourceManager.GetString("State_OpenForDelete", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open, marked for delete by other user.
/// </summary>
internal static string State_OpenForDeleteOtherUser {
get {
return ResourceManager.GetString("State_OpenForDeleteOtherUser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open for edit by you.
/// </summary>
internal static string State_OpenForEdit {
get {
return ResourceManager.GetString("State_OpenForEdit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open for edit, differs from head revision.
/// </summary>
internal static string State_OpenForEditDiffers {
get {
return ResourceManager.GetString("State_OpenForEditDiffers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open for edit by other user.
/// </summary>
internal static string State_OpenForEditOtherUser {
get {
return ResourceManager.GetString("State_OpenForEditOtherUser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open for integrate.
/// </summary>
internal static string State_OpenForIntegrate {
get {
return ResourceManager.GetString("State_OpenForIntegrate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open, renamed, source marked for delete.
/// </summary>
internal static string State_OpenForRenameSource {
get {
return ResourceManager.GetString("State_OpenForRenameSource", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open, renamed, source marked for add.
/// </summary>
internal static string State_OpenForRenameTarget {
get {
return ResourceManager.GetString("State_OpenForRenameTarget", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pending add.
/// </summary>
internal static string Status_PendingAdd {
get {
return ResourceManager.GetString("Status_PendingAdd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to TimeLapse.
/// </summary>
internal static string Time_Lapse {
get {
return ResourceManager.GetString("Time_Lapse", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to VS2P4 Tool Window.
/// </summary>
internal static string ToolWindowCaption {
get {
return ResourceManager.GetString("ToolWindowCaption", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The file {0} you are going to delete is a source controlled file. Are you sure you want to continue and delete this file?.
/// </summary>
internal static string TPD_DeleteControlledFile {
get {
return ResourceManager.GetString("TPD_DeleteControlledFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P4Service.Connect() ArgumentException unable to connect. Server {0}, Workspace {1}.
/// </summary>
internal static string Unable_To_Connect {
get {
return ResourceManager.GetString("Unable_To_Connect", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to View Diff Report.
/// </summary>
internal static string View_Diff_Report {
get {
return ResourceManager.GetString("View_Diff_Report", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to View Revision History Report.
/// </summary>
internal static string View_Revision_History_Report {
get {
return ResourceManager.GetString("View_Revision_History_Report", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to View Time Lapse Report.
/// </summary>
internal static string View_Time_Lapse_Report {
get {
return ResourceManager.GetString("View_Time_Lapse_Report", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to VS2P4 Options.
/// </summary>
internal static string VS2P4_Options {
get {
return ResourceManager.GetString("VS2P4_Options", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warning: .
/// </summary>
internal static string Warning {
get {
return ResourceManager.GetString("Warning", resourceCulture);
}
}
}
}