#include "Garden.h" class World { public: World( int w, int h ); ~World(void); void Render(); void Step(); private: void CheckFitness(); void RotateRules(); void SetValue(); Rule* active_rule; Rule* best_rule; Garden* garden; int tendcount; int waitcount; int stagnation; int width; int height; };
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 4772 | Sam Stafford | Something I've been doodling with. |