dlls
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guest
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samwise
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p4hl
/
src
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dlls
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wpn_shared
activity.h
activitymap.h
aflock.cpp
airtank.cpp
animating.cpp
animation.cpp
animation.h
barney.cpp
basemonster.h
bmodels.cpp
buttons.cpp
cbase.cpp
cbase.h
cdll_dll.h
ChangeNode.cpp
ChangeNode.h
ChangeSorter.cpp
ChangeSorter.h
client.cpp
client.h
clientapi.h
ClientDepotUser.cpp
clientdepotuser.h
ClientDirUser.cpp
ClientDirUser.h
clienterror.h
ClientFileUser.cpp
ClientFileUser.h
clientloguser.cpp
clientloguser.h
clientluser.cpp
clientluser.h
clientuser.cpp
clientuser.h
clientusermac.h
combat.cpp
crossbow.cpp
crowbar.cpp
decals.h
defaultai.cpp
defaultai.h
diff.h
doors.cpp
doors.h
effects.cpp
effects.h
egon.cpp
enginecallback.h
enviro.h
error.h
explode.cpp
explode.h
extdll.h
FileHead.cpp
FileHead.h
filelog.h
FileLogCache.cpp
FileLogCache.h
FileRev.cpp
filesys.h
flyingmonster.cpp
flyingmonster.h
func_break.cpp
func_break.h
func_tank.cpp
game.cpp
game.h
gamerules.cpp
gamerules.h
gauss.cpp
genericmonster.cpp
ggrenade.cpp
globals.cpp
gman.cpp
handgrenade.cpp
healthkit.cpp
hl.def
hl.dsp
hl.dsw
hl.mak
hl.ncb
hl.opt
hl.plg
hornet.cpp
hornet.h
hornetgun.cpp
h_ai.cpp
h_battery.cpp
h_cine.cpp
h_cycler.cpp
h_export.cpp
items.cpp
items.h
leech.cpp
libclient.lib
librpc.lib
libsupp.lib
lights.cpp
ListNode.cpp
listnode.h
maprules.cpp
maprules.h
monsterevent.h
monstermaker.cpp
monsters.cpp
monsters.h
monsterstate.cpp
mortar.cpp
mp5.cpp
multiplay_gamerules.cpp
nodes.cpp
nodes.h
ObjectDepot.cpp
ObjectDir.cpp
ObjectFile.cpp
objectinfo.cpp
objectinfo.h
ObjectRev.cpp
ObjectRev.h
p4objects.h
p4tags.h
pathcorner.cpp
plane.cpp
plane.h
plats.cpp
player.cpp
player.h
python.cpp
rat.cpp
roach.cpp
rpg.cpp
satchel.cpp
saverestore.h
schedule.cpp
schedule.h
scientist.cpp
scripted.cpp
scripted.h
scriptevent.h
shotgun.cpp
signaler.h
singleplay_gamerules.cpp
skill.cpp
skill.h
sound.cpp
soundent.cpp
soundent.h
spec.h
spectator.cpp
spectator.h
squadmonster.cpp
squadmonster.h
squeakgrenade.cpp
StdAfx.h
stdhdrs.h
strarray.h
strbuf.h
strdict.h
strops.h
subs.cpp
talkmonster.cpp
talkmonster.h
teamplay_gamerules.cpp
teamplay_gamerules.h
tempmonster.cpp
trains.h
triggers.cpp
tripmine.cpp
turret.cpp
util.cpp
util.h
vector.h
weapons.cpp
weapons.h
weaponshort.cpp
world.cpp
xen.cpp
zombie.cpp