//
// Array.swift
// DocHub
//
// Created by Tristan Juricek on 6/11/14.
// Copyright (c) 2014 Perforce. All rights reserved.
//
import Foundation
extension Array {
func indexOf(fn: (T) -> Bool) -> Int? {
for var idx = 0; idx < self.count; ++idx {
if (fn(self[idx])) {
return idx
}
}
return nil
}
func findFirst(fn: (T) -> Bool) -> T? {
if let idx = indexOf(fn) {
return self[idx]
}
return nil
}
mutating func removeIf(fn: (T) -> Bool) -> T? {
if let idx = indexOf(fn) {
return self.removeAtIndex(idx)
}
return nil
}
}
# |
Change |
User |
Description |
Committed |
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#1
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9397 |
tjuricek |
Basic p4d interaction with p4 using Swift |
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