/* * Copyright 1999 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ // Cmd_SendSpec.h // // Use to send a spec to the server // #include "P4Command.h" class CCmd_SendSpec : public CP4Command { // Construction public: CCmd_SendSpec(CGuiClient *client=NULL); DECLARE_DYNCREATE(CCmd_SendSpec) BOOL Run( int specType, LPCTSTR specText, BOOL submit, BOOL force=FALSE, BOOL reopen=FALSE, int unchangedFlag=0, BOOL uFlag=FALSE ); LPCTSTR GetNewJobName() const { return m_NewJobName; } int GetNewChangeNum() const { return m_NewChangeNum; } LPCTSTR GetSpecText() const { return m_SpecText; } protected: // For changes and jobs, a new name may be assigned by server int m_NewChangeNum; CString m_NewJobName; // Attributes BOOL m_Submit; BOOL m_ForceEdit; BOOL m_Reopen; int m_UnchangedFlag; int m_SpecType; CString m_SpecText; bool m_SpecTextSent; // CP4Command overrides virtual void OnOutputInfo(char level, LPCTSTR data, LPCTSTR msg); virtual BOOL HandledCmdSpecificError(LPCTSTR errBuf, LPCTSTR errMsg); virtual void OnInputData(StrBuf *strBuf, Error *e); };