// // FXC vertex shaders // SDK_VertexLit_and_unlit_Generic_vs20.fxc SDK_VertexLit_and_unlit_Generic_bump_vs20.fxc // // FXC pixel shaders // SDK_flashlight_ps11.fxc SDK_flashlight_ps20.fxc // // Vertex shaders // SDK_UnlitGeneric_LightingOnly.vsh // // Pixel shaders // SDK_LightmappedGeneric_LightingOnly_Overbright2.psh SDK_unlitgeneric.psh SDK_UnlitGeneric_NoTexture.psh SDK_vertexlitgeneric_lightingonly_overbright2.psh // Vertex shaders SDK_lightmappedgeneric_vs11.vsh SDK_LightmappedGeneric_BaseTexture.vsh SDK_lightmappedgeneric_basetextureblend.vsh SDK_lightmappedgeneric_bumpmappedlightmap.vsh SDK_lightmappedgeneric_bumpmappedenvmap_ps14.vsh SDK_lightmappedgeneric_bumpmappedenvmap.vsh SDK_UnlitGeneric_vs11.vsh SDK_VertexLitGeneric_vs11.vsh SDK_VertexLitGeneric_EnvmappedBumpmap_NoLighting.vsh SDK_VertexLitGeneric_EnvmappedBumpmap_NoLighting_ps14.vsh SDK_vertexlitgeneric_flashlight_vs11.vsh SDK_VertexLitGeneric_SelfIllumOnly.vsh SDK_Water_vs11.vsh SDK_Water_ps14.vsh SDK_Refract_model_vs11.vsh SDK_Refract_world_vs11.vsh SDK_WaterCheap_vs11.vsh SDK_WaterCheapPerVertexFresnel_vs11.vsh SDK_WaterCheap_vs14.vsh // GR: new stuff... SDK_LightmappedGeneric_BumpmappedLightmap_Base_ps14.vsh SDK_LightmappedGeneric_BumpmappedLightmap_Blend_ps14.vsh // // Pixel shaders // SDK_Refract_ps11.psh SDK_WaterCheap_ps11.psh SDK_WaterCheapOpaque_ps11.psh SDK_WaterCheapNoFresnel_ps11.psh SDK_WaterCheapNoFresnelOpaque_ps11.psh SDK_WaterCheap_ps14.psh SDK_WaterCheapOpaque_ps14.psh SDK_WaterCheapFresnel_ps14.psh SDK_WaterCheapFresnelOpaque_ps14.psh SDK_LightmappedGeneric.psh SDK_LightmappedGeneric_BaseAlphaMaskedEnvMapV2.psh SDK_LightmappedGeneric_BaseTexture.psh SDK_lightmappedgeneric_basetextureblend.psh SDK_LightmappedGeneric_BumpmappedEnvmap.psh SDK_LightmappedGeneric_BumpmappedEnvmap_ps14.psh SDK_LightmappedGeneric_BumpmappedLightmap.psh SDK_LightmappedGeneric_Detail.psh SDK_LightmappedGeneric_DetailNoTexture.psh SDK_LightmappedGeneric_DetailSelfIlluminated.psh SDK_LightmappedGeneric_EnvMapNoTexture.psh SDK_LightmappedGeneric_EnvMapV2.psh SDK_LightmappedGeneric_MaskedEnvMapNoTexture.psh SDK_LightmappedGeneric_MaskedEnvMapV2.psh SDK_LightmappedGeneric_MultiplyByLighting.psh SDK_LightmappedGeneric_MultiplyByLightingNoTexture.psh SDK_LightmappedGeneric_MultiplyByLightingSelfIllum.psh SDK_LightmappedGeneric_NoTexture.psh SDK_LightmappedGeneric_SelfIlluminated.psh SDK_LightmappedGeneric_SelfIlluminatedEnvMapV2.psh SDK_LightmappedGeneric_SelfIlluminatedMaskedEnvMapV2.psh SDK_LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh SDK_LightmappedGeneric_AddEnvMapNoTexture.psh SDK_LightmappedGeneric_AddEnvMapMaskNoTexture.psh SDK_UnlitGeneric.psh SDK_UnlitGeneric_BaseAlphaMaskedEnvMap.psh SDK_UnlitGeneric_Detail.psh SDK_UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh SDK_UnlitGeneric_DetailEnvMap.psh SDK_UnlitGeneric_DetailEnvMapMask.psh SDK_UnlitGeneric_DetailEnvMapMaskNoTexture.psh SDK_UnlitGeneric_DetailEnvMapNoTexture.psh SDK_UnlitGeneric_DetailNoTexture.psh SDK_UnlitGeneric_EnvMap.psh SDK_UnlitGeneric_EnvMapMask.psh SDK_UnlitGeneric_EnvMapMaskNoTexture.psh SDK_UnlitGeneric_EnvMapNoTexture.psh SDK_UnlitGeneric_NoTexture.psh SDK_VertexLitGeneric.psh SDK_VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh SDK_VertexLitGeneric_Detail.psh SDK_VertexLitGeneric_DetailBaseAlphaMaskedEnvMapV2.psh SDK_VertexLitGeneric_DetailEnvMapV2.psh SDK_VertexLitGeneric_DetailMaskedEnvMapV2.psh SDK_VertexLitGeneric_DetailNoTexture.psh SDK_VertexLitGeneric_DetailSelfIlluminated.psh SDK_VertexLitGeneric_DetailSelfIlluminatedEnvMapV2.psh SDK_VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh SDK_VertexLitGeneric_EnvMapNoTexture.psh SDK_VertexLitGeneric_EnvmappedBumpmapV2.psh SDK_VertexLitGeneric_EnvmappedBumpmapV2_MultByAlpha.psh SDK_VertexLitGeneric_EnvmappedBumpmapV2_MultByAlpha_ps14.psh SDK_VertexLitGeneric_EnvmappedBumpmapV2_ps14.psh SDK_VertexLitGeneric_EnvMapV2.psh SDK_VertexLitGeneric_MaskedEnvMapNoTexture.psh SDK_VertexLitGeneric_MaskedEnvMapV2.psh SDK_VertexLitGeneric_NoTexture.psh SDK_VertexLitGeneric_SelfIlluminated.psh SDK_VertexLitGeneric_SelfIlluminatedEnvMapV2.psh SDK_VertexLitGeneric_SelfIlluminatedMaskedEnvMapV2.psh SDK_VertexLitGeneric_SelfIllumOnly.psh SDK_WaterReflect_ps11.psh SDK_WaterRefract_ps11.psh SDK_WaterRefractFresnel_ps11.psh SDK_Water_ps14.psh // GR: new stuff... SDK_LightmappedGeneric_BumpmappedLightmap_Base_ps14.psh SDK_LightmappedGeneric_BumpmappedLightmap_Blend_ps14.psh SDK_lightmappedgeneric_flashlight_vs11.fxc SDK_flashlight_ps11.fxc SDK_LightmappedGeneric_Decal.vsh SDK_LightmappedGeneric_Decal.psh SDK_core_vs11.fxc SDK_core_ps11.psh